255 lines
12 KiB
Python
255 lines
12 KiB
Python
|
from pizzactrl import storyboard, fs_names
|
||
|
|
||
|
STORYBOARD = [
|
||
|
storyboard.Chapter(
|
||
|
# storyboard.Do(storyboard.Activity.ADVANCE_UP),
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK, # Bild 1
|
||
|
intensity=1.0, fade=1.0)
|
||
|
),
|
||
|
storyboard.Chapter(
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('03en')),
|
||
|
storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
|
||
|
storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 2
|
||
|
),
|
||
|
storyboard.Chapter(
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK, # Bild 1
|
||
|
intensity=1.0, fade=1.0),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('04en')),
|
||
|
storyboard.Do(storyboard.Activity.ADVANCE_UP), # Bild 3
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('05en')),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('06en')),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('07en')),
|
||
|
storyboard.Do(storyboard.Activity.ADVANCE_UP), # Bild 4
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('08en')),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('09en')),
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK,
|
||
|
intensity=0.0),
|
||
|
storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
|
||
|
storyboard.Do(storyboard.Activity.ADVANCE_UP), # Bild 5
|
||
|
),
|
||
|
storyboard.Chapter(
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK,
|
||
|
intensity=1.0),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('10en')),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('11en')),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.SFX_REC_AUDIO),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('12en')),
|
||
|
storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.SFX_REC_AUDIO),
|
||
|
storyboard.Do(storyboard.Activity.RECORD_SOUND,
|
||
|
filename=fs_names.REC_NAME,
|
||
|
duration=7.0,
|
||
|
cache=True),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.SFX_STOP_REC),
|
||
|
),
|
||
|
storyboard.Chapter(
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('13en')),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.REC_NAME),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('14en')),
|
||
|
storyboard.Do(storyboard.Activity.ADVANCE_UP), # Bild 6
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('15en')),
|
||
|
storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.SFX_REC_AUDIO),
|
||
|
storyboard.Do(storyboard.Activity.RECORD_SOUND,
|
||
|
filename=fs_names.REC_MY_IBK,
|
||
|
duration=60.0),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.SFX_STOP_REC),
|
||
|
storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 7
|
||
|
),
|
||
|
storyboard.Chapter(
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('16en')),
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK,
|
||
|
intensity=0.0),
|
||
|
storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.SFX_REC_AUDIO),
|
||
|
storyboard.Do(storyboard.Activity.TAKE_PHOTO,
|
||
|
filename=fs_names.REC_PORTRAIT),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.SFX_SHUTTER)
|
||
|
),
|
||
|
storyboard.Chapter(
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('17en')),
|
||
|
storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
|
||
|
storyboard.Do(storyboard.Activity.ADVANCE_UP)
|
||
|
),
|
||
|
storyboard.Chapter(
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('18en')),
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK,
|
||
|
intensity=1.0, fade=2.0),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('19en')),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('20en')),
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK,
|
||
|
intensity=0., fade=2.0),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('21en')),
|
||
|
storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
|
||
|
storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 9
|
||
|
),
|
||
|
storyboard.Chapter(
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_LAYER,
|
||
|
intensity=1., fade=0.5),
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK,
|
||
|
intensity=1., fade=0.5),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('22en')),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('23en')),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('24en')),
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_LAYER,
|
||
|
intensity=0., fade=1.),
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK,
|
||
|
intensity=0., fade=1.),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('25en')),
|
||
|
storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
|
||
|
storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 10
|
||
|
),
|
||
|
storyboard.Chapter(
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK,
|
||
|
intensity=1., fade=1.),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('26en')),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('27en')),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('28en')),
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK,
|
||
|
intensity=0., fade=1.),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('29en')),
|
||
|
storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
|
||
|
storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 11
|
||
|
),
|
||
|
storyboard.Chapter(
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK,
|
||
|
intensity=1., fade=1.),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('30en')),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('31en')),
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK,
|
||
|
intensity=0., fade=1.),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('32en')),
|
||
|
storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
|
||
|
storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 12
|
||
|
),
|
||
|
storyboard.Chapter(
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK,
|
||
|
intensity=1., fade=.5),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('33en')),
|
||
|
storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
|
||
|
storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 13
|
||
|
),
|
||
|
storyboard.Chapter(
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('34en')),
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK,
|
||
|
intensity=0., fade=1.),
|
||
|
storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.SFX_REC_AUDIO),
|
||
|
storyboard.Do(storyboard.Activity.RECORD_SOUND,
|
||
|
filename=fs_names.REC_CITY_NAME,
|
||
|
duration=7.0),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.SFX_STOP_REC),
|
||
|
storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 14
|
||
|
),
|
||
|
storyboard.Chapter(
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK,
|
||
|
intensity=1., fade=1.),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('35en')),
|
||
|
storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.SFX_REC_AUDIO),
|
||
|
storyboard.Do(storyboard.Activity.RECORD_SOUND,
|
||
|
filename=fs_names.REC_CITY_DESC,
|
||
|
duration=60.0),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.SFX_STOP_REC),
|
||
|
storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 15
|
||
|
),
|
||
|
storyboard.Chapter(
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('36en')),
|
||
|
storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.SFX_REC_AUDIO),
|
||
|
storyboard.Do(storyboard.Activity.RECORD_SOUND,
|
||
|
filename=fs_names.REC_CITY_SOUND,
|
||
|
duration=60.0),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.SFX_STOP_REC),
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK,
|
||
|
intensity=0., fade=1.),
|
||
|
storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 16
|
||
|
),
|
||
|
storyboard.Chapter(
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('37en')),
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK,
|
||
|
intensity=1., fade=1.),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('38en')),
|
||
|
storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 17
|
||
|
),
|
||
|
storyboard.Chapter(
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('39en')),
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK,
|
||
|
intensity=0., fade=1.),
|
||
|
storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.SFX_REC_AUDIO),
|
||
|
storyboard.Do(storyboard.Activity.RECORD_VIDEO,
|
||
|
filename=fs_names.REC_DRAW_CITY,
|
||
|
duration=60.0),
|
||
|
storyboard.Do(storyboard.Activity.TAKE_PHOTO,
|
||
|
filename=fs_names.REC_CITY_PHOTO),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.SFX_STOP_REC),
|
||
|
|
||
|
storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 18
|
||
|
),
|
||
|
storyboard.Chapter(
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK,
|
||
|
intensity=1., fade=1.),
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('40en')),
|
||
|
storyboard.Do(storyboard.Activity.ADVANCE_UP), # Bild 19
|
||
|
storyboard.Do(storyboard.Activity.PLAY_SOUND,
|
||
|
sound=fs_names.StoryFile('41en')),
|
||
|
storyboard.Do(storyboard.Activity.LIGHT_BACK,
|
||
|
intensity=0., fade=2.)
|
||
|
)
|
||
|
]
|