import logging import os.path from enum import Enum, auto from pizzactrl import fs_names from .storyboard import Language, Storyboard from .hal_serial import SerialCommunicationError, CommunicationError, PizzaHAL, wait_for_input, play_sound, turn_off logger = logging.getLogger(__name__) class FileSystemException(Exception): pass class State(Enum): POWER_ON = auto() POST = auto() IDLE_START = auto() LANGUAGE_SELECT = auto() PLAY = auto() POST_PROCESS = auto() REWIND = auto() IDLE_END = auto() SHUTDOWN = auto() ERROR = -1 class Statemachine: def __init__(self, hal: PizzaHAL, story: Storyboard, default_lang=Language.NOT_SET, move: bool = False, loop: bool = True, test: bool = False): self.hal = hal self.LANG = default_lang self.lang = None self.story = story self.story.MOVE = move self.test = test self.loop = loop self.state = State.POWER_ON def _next_state(self): """ Set `self.state` to the next state """ try: self.state = State(self.state.value + 1) except ValueError: pass def run(self): logger.debug(f'Starting Statemachine...') choice = { State.POWER_ON: self._power_on, State.POST: self._post, State.IDLE_START: self._idle_start, State.LANGUAGE_SELECT: self._lang_select, State.PLAY: self._play, State.POST_PROCESS: self._post_process, State.REWIND: self._rewind, State.IDLE_END: self._idle_end } while (self.state is not State.ERROR) and \ (self.state is not State.SHUTDOWN): logger.debug(f'Run(state={self.state})') try: choice[self.state]() except (CommunicationError, SerialCommunicationError) as e: self.state = State.ERROR logger.error('Communication with microcontroller failed.', e) except Exception as e: self.state = State.ERROR logger.error(e) if self.state is State.ERROR: logger.debug('An error occurred. Trying to notify user...') if self.lang is Language.DE: play_sound(self.hal, fs_names.SFX_ERROR_DE) elif self.lang is Language.EN: play_sound(self.hal, fs_names.SFX_ERROR_EN) else: play_sound(self.hal, fs_names.SFX_ERROR) self._shutdown() def _power_on(self): """ Initialize hal callbacks, load sounds """ self.hal.init_sounds() self.hal.init_camera() self._next_state() def _post(self): """ Power on self test. """ if (not self.test) and (not os.path.exists(fs_names.USB_STICK)): raise FileSystemException('USB Stick not present!') self.hal.init_connection() # play a sound if everything is alright play_sound(self.hal, fs_names.SFX_POST_OK) if self.test: self.state = State.LANGUAGE_SELECT else: self._next_state() def _idle_start(self): """ Device is armed. Wait for user to open the lid """ if self.hal.lid_open: self._next_state() def _lang_select(self): """ Select language """ def _select_de(): self.lang = Language.DE def _select_en(): self.lang = Language.EN def _select_default(): self.lang = self.LANG #sound = self.hal.soundcache.get(fs_names.SND_SELECT_LANG) #logger.debug(f'got sound {sound} from soundcache.') wait_for_input(self.hal, blue_cb=_select_de, red_cb=_select_en, sound=fs_names.SND_SELECT_LANG, timeout_cb=_select_default) self.story.language = self.lang logger.debug(f'User selected language={self.lang}') self._next_state() def _play(self): """ Select language, then run the storyboard """ self.story.hal = self.hal fs_names.generate_session_id() while self.story.hasnext(): self.story.play_chapter() self.story.advance_chapter() self._next_state() def _post_process(self): """ Post-processing """ # TODO postprocessing - add sound # logger.debug('Converting video...') # cmdstring = f'MP4Box -add {fs_names.REC_DRAW_CITY} {fs_names.REC_MERGED_VIDEO}' # call([cmdstring], shell=True) self._next_state() def _rewind(self): """ Rewind all scrolls, post-process videos """ turn_off(self.hal) self.story.rewind() if self.loop: self.state = State.IDLE_START else: self._next_state() def _idle_end(self): """ Initialize shutdown """ self._next_state() def _shutdown(self): """ Clean up, end execution """ self.hal.pin_helo1.off() del self.hal del self.story