import os import logging from enum import Enum from uuid import uuid4 from pizzactrl import SOUNDS_PATH logger = logging.getLogger(__name__) """ Paths to files """ # Base paths _STORY_SOUNDS = '/home/pi/sounds/' _SFX_SOUNDS = 'sounds/' _REC_FILES = '/home/pi/pizzafiles/' USB_STICK = _REC_FILES + '.stick' class FileType(Enum): REC = 'r' STORY = 's' SFX = 'f' class FileHandle: """ Base class for handles on context-specific paths """ uuid = None def __init__(self, name: str, filetype: FileType): self.name = name self.filetype = filetype # Create a uuid and fitting folder if not present # All RecFiles for this session will be added to this foldere if FileHandle.uuid is None: FileHandle.uuid = str(uuid4()) logger.info(f'generated uuid for session: {FileHandle.uuid}') try: os.mkdir(_REC_FILES + FileHandle.uuid) FileHandle.uuid += '/' except OSError: FileHandle.uuid = '' def __str__(self): """ Return the file path as a string """ return { FileType.STORY: lambda: (_STORY_SOUNDS + self.name + '.wav'), FileType.SFX: lambda: (SOUNDS_PATH + self.name + '.wav'), FileType.REC: lambda: (_REC_FILES + FileHandle.uuid + self.name) }[self.filetype]() class SfxFile(FileHandle): """ Returns the path to a sound-effect file """ def __init__(self, name: str): FileHandle.__init__(self, name, FileType.SFX) class RecFile(FileHandle): """ Returns the path to a recordable file """ def __init__(self, name: str): FileHandle.__init__(self, name, FileType.REC) class StoryFile(FileHandle): """ Returns the path to a storyboard file """ def __init__(self, name: str): FileHandle.__init__(self, name, FileType.STORY) REC_NAME = RecFile('name.wav') REC_MY_IBK = RecFile('my_ibk.wav') REC_PORTRAIT = RecFile('portrait.jpg') REC_CITY_NAME = RecFile('city_name.wav') REC_CITY_DESC = RecFile('city_description.wav') REC_CITY_SOUND = RecFile('city_sound.wav') REC_DRAW_CITY = RecFile('city_video.h264') REC_CITY_PHOTO = RecFile('city_drawing.jpg') SFX_ERROR = SfxFile('error') SFX_ERROR_DE = SfxFile('error-de') SFX_ERROR_EN = SfxFile('error-en') SFX_POST_OK = SfxFile('done') SFX_SHUTTER = SfxFile('done') SFX_REC_AUDIO = SfxFile('countdown') SFX_STOP_REC = SfxFile('done') SND_SELECT_LANG = StoryFile(name='01')