7ce7b70499
fixing bugs in statemachine and storyboard.
40 lines
980 B
Python
40 lines
980 B
Python
from email.policy import default
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import sys
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import click
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import logging
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from pizzactrl.statemachine import Statemachine, State
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from pizzactrl.sb_showcase import STORYBOARD
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from pizzactrl.hal_serial import PizzaHAL
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logger = logging.getLogger('pizzactrl.main')
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@click.command()
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@click.option('--test', is_flag=True, default=False)
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@click.option('--debug', is_flag=True, default=False)
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@click.option('--loop', is_flag=True, default=False)
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def main(test: bool=False, debug: bool=False, loop: bool=False):
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if debug or test:
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logging.basicConfig(level=logging.DEBUG, stream=sys.stdout)
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else:
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logging.basicConfig(level=logging.INFO, stream=sys.stdout)
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hal = PizzaHAL()
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sm = Statemachine(hal, STORYBOARD, loop=loop, test=test)
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sm.test = test
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exitcode = 0
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try:
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sm.run()
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finally:
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if sm.state is State.ERROR:
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exitcode = 2
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del sm
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sys.exit(exitcode)
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if __name__ == '__main__':
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main()
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