248 lines
12 KiB
Python
248 lines
12 KiB
Python
from pizzactrl import storyboard, fs_names
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STORYBOARD = [
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storyboard.Chapter(
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# storyboard.Do(storyboard.Activity.ADVANCE_UP),
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storyboard.Do(storyboard.Activity.LIGHT_BACK, # Bild 1
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intensity=1.0, fade=1.0)
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),
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storyboard.Chapter(
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
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storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 2
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),
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storyboard.Chapter(
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.ADVANCE_UP), # Bild 3
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.ADVANCE_UP), # Bild 4
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.LIGHT_BACK,
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intensity=0.0),
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storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
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storyboard.Do(storyboard.Activity.ADVANCE_UP), # Bild 5
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),
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storyboard.Chapter(
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storyboard.Do(storyboard.Activity.LIGHT_BACK,
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intensity=1.0),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.SFX_REC_AUDIO),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.SFX_REC_AUDIO),
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storyboard.Do(storyboard.Activity.RECORD_SOUND,
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filename=fs_names.REC_NAME,
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duration=7.0,
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cache=True),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.SFX_STOP_REC),
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),
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storyboard.Chapter(
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.REC_NAME),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.ADVANCE_UP), # Bild 6
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.SFX_REC_AUDIO),
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storyboard.Do(storyboard.Activity.RECORD_SOUND,
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filename=fs_names.REC_CITY_DESC,
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duration=60.0),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.SFX_STOP_REC),
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storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 7
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),
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storyboard.Chapter(
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.LIGHT_BACK,
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intensity=0.0),
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storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
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storyboard.Do(storyboard.Activity.TAKE_PHOTO,
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filename=fs_names.REC_PORTRAIT),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.SFX_SHUTTER)
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),
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storyboard.Chapter(
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
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storyboard.Do(storyboard.Activity.ADVANCE_UP)
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),
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storyboard.Chapter(
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.LIGHT_BACK,
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intensity=1.0),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.LIGHT_BACK,
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intensity=0., fade=2.0),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
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storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 9
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),
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storyboard.Chapter(
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storyboard.Do(storyboard.Activity.LIGHT_LAYER,
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intensity=1., fade=0.5),
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storyboard.Do(storyboard.Activity.LIGHT_BACK,
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intensity=1., fade=0.5),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.LIGHT_LAYER,
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intensity=0., fade=1.),
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storyboard.Do(storyboard.Activity.LIGHT_BACK,
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intensity=0., fade=1.),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
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storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 10
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),
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storyboard.Chapter(
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storyboard.Do(storyboard.Activity.LIGHT_BACK,
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intensity=1., fade=1.),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.LIGHT_BACK,
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intensity=0., fade=1.),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
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storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 11
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),
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storyboard.Chapter(
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storyboard.Do(storyboard.Activity.LIGHT_BACK,
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intensity=1., fade=1.),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.LIGHT_BACK,
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intensity=0., fade=1.),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
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storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 12
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),
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storyboard.Chapter(
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storyboard.Do(storyboard.Activity.LIGHT_BACK,
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intensity=1., fade=.5),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
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storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 13
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),
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storyboard.Chapter(
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.LIGHT_BACK,
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intensity=0., fade=1.),
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storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.SFX_REC_AUDIO),
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storyboard.Do(storyboard.Activity.RECORD_SOUND,
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filename=fs_names.REC_CITY_NAME,
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duration=7.0),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.SFX_STOP_REC),
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storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 14
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),
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storyboard.Chapter(
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storyboard.Do(storyboard.Activity.LIGHT_BACK,
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intensity=1., fade=1.),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.SFX_REC_AUDIO),
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storyboard.Do(storyboard.Activity.RECORD_SOUND,
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filename=fs_names.REC_CITY_DESC,
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duration=60.0),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.SFX_STOP_REC),
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storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 15
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),
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storyboard.Chapter(
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.SFX_REC_AUDIO),
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storyboard.Do(storyboard.Activity.RECORD_SOUND,
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filename=fs_names.REC_CITY_DESC,
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duration=60.0),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.SFX_STOP_REC),
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storyboard.Do(storyboard.Activity.LIGHT_BACK,
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intensity=0., fade=1.),
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storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 16
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),
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storyboard.Chapter(
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.LIGHT_BACK,
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intensity=1., fade=1.),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 17
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),
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storyboard.Chapter(
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.LIGHT_BACK,
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intensity=0., fade=1.),
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storyboard.Do(storyboard.Activity.WAIT_FOR_INPUT),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.SFX_REC_AUDIO),
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storyboard.Do(storyboard.Activity.RECORD_VIDEO,
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filename=fs_names.REC_DRAW_CITY,
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duration=60.0),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.SFX_STOP_REC),
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storyboard.Do(storyboard.Activity.ADVANCE_UP) # Bild 18
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),
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storyboard.Chapter(
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storyboard.Do(storyboard.Activity.LIGHT_BACK,
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intensity=1., fade=1.),
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.ADVANCE_UP), # Bild 19
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storyboard.Do(storyboard.Activity.PLAY_SOUND,
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sound=fs_names.StoryFile('01dummy')),
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storyboard.Do(storyboard.Activity.LIGHT_BACK,
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intensity=0., fade=2.)
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)
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]
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