Small refactoring to clean up code (a bit)
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3 changed files with 95 additions and 67 deletions
26
include/ColorHelpers.h
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26
include/ColorHelpers.h
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#ifndef COLORHELPERS_H
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#define COLORHELPERS_H
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#include <Arduino.h>
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/**
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* @brief Helper function to calculate a fractional value of perc between col_from and col_to
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*
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* @param col_from 8bit lower bound value
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* @param col_to 8bit upper bound value
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* @param perc fraction between 0 and 1
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* @return uint8_t
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*/
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uint8_t color_value(uint8_t col_from, uint8_t col_to, float_t perc);
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/**
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* @brief Helper function to calculate color transitions between two 32bit color values
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*
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* @param col_from
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* @param col_to
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* @param perc
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* @return uint32_t
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*/
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uint32_t color_value(uint32_t col_from, uint32_t col_to, float_t perc);
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#endif
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37
src/ColorHelpers.cpp
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37
src/ColorHelpers.cpp
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#include "ColorHelpers.h"
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/**
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* @brief Helper function to calculate transition between two colors
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*
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* @param col_from 8bit color value start
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* @param col_to 8bit color value end
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* @param perc percentage in float
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* @return uint8_t 8bit color value at percentage of transition
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*/
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uint8_t color_value(uint8_t col_from, uint8_t col_to, float_t perc) {
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float_t col;
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if (col_from < col_to) {
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col = col_from + (float) (col_to - col_from) * perc;
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} else {
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col = col_from - (float) (col_from - col_to) * perc;
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}
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return (uint8_t) (col + 0.5);
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}
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/**
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* @brief Helper function to calculate transition between two colors
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*
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* @param col_from
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* @param col_to
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* @param perc
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* @return uint32_t
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*/
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uint32_t color_value(uint32_t col_from, uint32_t col_to, float_t perc) {
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uint32_t result = 0;
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for (uint8_t i = 0; i < 4; i++) {
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uint8_t cf = (col_from & (0xff << (i*8))) >> (i*8);
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uint8_t ct = (col_to & (0xff << (i*8))) >> (i*8);
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result = result | (color_value(cf, ct, perc) << (i*8));
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}
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return result;
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}
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99
src/main.cpp
99
src/main.cpp
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@ -7,6 +7,7 @@
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#include "Commands.h"
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#include "States.h"
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#include "Motor.h"
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#include "ColorHelpers.h"
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// Statemachine setup
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StateMachine sm = StateMachine();
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@ -23,10 +24,6 @@ State* SER = sm.addState(&state_error);
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const int UI_LED_PINS[] = {LED_BUILTIN, BTN_LED_BLUE, BTN_LED_RED, BTN_LED_GREEN, BTN_LED_YELLOW};
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#define N_LEDS (sizeof(UI_LED_PINS) / sizeof(UI_LED_PINS[0]))
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// Heartbeat blinker timer
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elapsedMillis blink_time;
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bool blink_status; // boolean to hold led status (needed to let more than one led blink)
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// Statemachine booleans
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bool handshake_complete;
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@ -114,6 +111,36 @@ const long CHARACTER_TIMEOUT = 500; // wait max 500 ms between single chars to b
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// Create instance. Pass Serial instance. Define command-id-range within Simple Serial Protocol is listening (here: a - z)
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SimpleSerialProtocol ssp(Serial1, BAUDRATE, CHARACTER_TIMEOUT, serial_on_error, 0, 100);
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// Heartbeat blinker timer
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elapsedMillis blink_time;
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bool blink_status; // boolean to hold led status (needed to let more than one led blink)
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/**
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* @brief Blink the internal LED with defined on- and off- times. Call in loop to blink.
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*
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* @param on_interval time LED stays on in millis
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* @param off_interval time LED is off in millis
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*/
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template <size_t N>
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void blink(int (&led_pin)[N], uint32_t on_interval, uint32_t off_interval) {
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if (blink_status) {
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if (blink_time >= on_interval) {
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blink_status = false;
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for (const int &led : led_pin)
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digitalWrite(led, LOW);
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blink_time = blink_time - on_interval;
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}
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} else {
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if (blink_time >= off_interval) {
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blink_status = true;
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for (const int &led : led_pin)
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digitalWrite(led, HIGH);
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blink_time = blink_time - off_interval;
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}
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}
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}
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/**
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* @brief Generic encoder logic for callbacks
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*
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@ -152,31 +179,6 @@ void vert_count() {
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pos_lastchange[VERTICAL] = 0;
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}
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/**
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* @brief Blink the internal LED with defined on- and off- times. Call in loop to blink.
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*
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* @param on_interval time LED stays on in millis
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* @param off_interval time LED is off in millis
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*/
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template <size_t N>
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void blink(int (&led_pin)[N], uint32_t on_interval, uint32_t off_interval) {
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if (blink_status) {
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if (blink_time >= on_interval) {
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blink_status = false;
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for (const int &led : led_pin)
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digitalWrite(led, LOW);
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blink_time = blink_time - on_interval;
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}
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} else {
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if (blink_time >= off_interval) {
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blink_status = true;
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for (const int &led : led_pin)
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digitalWrite(led, HIGH);
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blink_time = blink_time - off_interval;
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}
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}
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}
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/**
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* @brief Generic scroll zeroing code
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*
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@ -260,43 +262,7 @@ void serial_received(uint8_t response) {
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}
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/**
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* @brief Helper function to calculate transition between two colors
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*
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* @param col_from 8bit color value start
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* @param col_to 8bit color value end
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* @param perc percentage in float
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* @return uint8_t 8bit color value at percentage of transition
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*/
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uint8_t color_value(uint8_t col_from, uint8_t col_to, float_t perc) {
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float_t col;
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if (col_from < col_to) {
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col = col_from + (float) (col_to - col_from) * perc;
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} else {
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col = col_from - (float) (col_from - col_to) * perc;
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}
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return (uint8_t) (col + 0.5);
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}
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/**
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* @brief Helper function to calculate transition between two colors
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*
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* @param col_from
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* @param col_to
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* @param perc
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* @return uint32_t
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*/
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uint32_t color_value(uint32_t col_from, uint32_t col_to, float_t perc) {
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uint32_t result = 0;
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for (uint8_t i = 0; i < 4; i++) {
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uint8_t cf = (col_from & (0xff << (i*8))) >> (i*8);
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uint8_t ct = (col_to & (0xff << (i*8))) >> (i*8);
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result = result | (color_value(cf, ct, perc) << (i*8));
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}
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return result;
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}
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/**
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* @brief Generic motor control (full speed). Call every 10us for good results.
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* @brief Generic motor control (4 speeds, range 1..4). Call every 10us for good results.
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*
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*/
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bool mot_control(Motor &mot1, Motor &mot2, volatile int16_t &pos, int16_t &aim, int16_t &speed) {
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@ -540,7 +506,6 @@ void serial_userinteract() {
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Serial.printf("Blink byte: B=%d, R=%d, Y=%d, G=%d; Timeout=%d\n", enabled_btns[0], enabled_btns[1], enabled_btns[2], enabled_btns[3], timeout);
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const u_int8_t n_leds = enabled_btns[0] + enabled_btns[1] + enabled_btns[2] + enabled_btns[3];
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int leds[] = {
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enabled_btns[0] ? BTN_LED_BLUE : NC_PIN,
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enabled_btns[1] ? BTN_LED_RED : NC_PIN,
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