25 lines
517 B
C#
25 lines
517 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Plattar {
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#if UNITY_EDITOR
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[ExecuteInEditMode]
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public class AlignmentScript : MonoBehaviour {
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void Awake() {
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gameObject.SetActive(true);
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}
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void Update() {
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gameObject.transform.position = new Vector3(0, 0, -4.15f);
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gameObject.transform.localEulerAngles = new Vector3(0, 180.0f, 0);
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}
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}
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#else
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public class AlignmentScript : MonoBehaviour {
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void Awake() {
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gameObject.SetActive(false);
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}
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}
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#endif
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}
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