holopy3/Assets/Scripts/Singleton.cs

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2020-12-10 14:25:12 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Valve.VR.InteractionSystem;
public class Singleton : MonoBehaviour
{
private static Singleton _instance;
public static Singleton Instance { get { return _instance; } }
private void Awake()
{
if (_instance != null && _instance != this)
{
Destroy(this.gameObject);
}
else
{
_instance = this;
}
}
}