holopy3/Assets/SteamVR/InteractionSystem/Core/Scripts/DebugUI.cs

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2020-12-10 14:25:12 +00:00
//======= Copyright (c) Valve Corporation, All rights reserved. ===============
//
// Purpose: Debug UI shown for the player
//
//=============================================================================
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
namespace Valve.VR.InteractionSystem
{
//-------------------------------------------------------------------------
public class DebugUI : MonoBehaviour
{
private Player player;
//-------------------------------------------------
static private DebugUI _instance;
static public DebugUI instance
{
get
{
if ( _instance == null )
{
_instance = GameObject.FindObjectOfType<DebugUI>();
}
return _instance;
}
}
//-------------------------------------------------
void Start()
{
player = Player.instance;
}
#if !HIDE_DEBUG_UI
//-------------------------------------------------
private void OnGUI()
{
if (Debug.isDebugBuild)
{
player.Draw2DDebug();
}
}
#endif
}
}