holopy3/Assets/Scripts/Interactable.cs

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2020-12-10 14:25:12 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(Rigidbody))]
public class Interactable : MonoBehaviour
{
[HideInInspector]
public Hand ActiveHand;
}