31 lines
723 B
C#
31 lines
723 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class LightRotation : MonoBehaviour
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{
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// unfertiges Script, keinen Bock mehr drauf gerade
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public float LightSpeed;
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private float yValue;
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private float timeCounter;
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// Start is called before the first frame update
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void Start()
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{
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timeCounter = 0;
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yValue = transform.rotation.y;
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}
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// Update is called once per frame
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void Update()
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{
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timeCounter += Time.deltaTime;
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float y = Mathf.Cos(timeCounter);
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print(y);
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gameObject.transform.rotation=new Quaternion(transform.rotation.x, y, transform.rotation.z, transform.rotation.w);
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}
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}
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