26 lines
481 B
C#
26 lines
481 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Valve.VR.InteractionSystem;
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public class Singleton : MonoBehaviour
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{
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private static Singleton _instance;
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public static Singleton Instance { get { return _instance; } }
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private void Awake()
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{
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if (_instance != null && _instance != this)
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{
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Destroy(this.gameObject);
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}
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else
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{
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_instance = this;
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}
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}
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}
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