holopy3/Assets/SteamVR/InteractionSystem/Samples/BuggyBuddy/URPLightCone_Blue.mat

90 lines
2.6 KiB
Text
Raw Normal View History

2020-12-10 14:25:12 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5253305620105459673
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: URPLightCone_Blue
m_Shader: {fileID: 4800000, guid: 0406db5a14f94604a8c57ccfbc9f3b46, type: 3}
m_ShaderKeywords: _FADING_ON _SOFTPARTICLES_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3050
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- SHADOWCASTER
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- <noninit>:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: b59c47dc5498503429f0715942782fb2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- <noninit>: 0
- _AlphaClip: 0
- _Blend: 2
- _BlendOp: 0
- _CameraFadingEnabled: 0
- _CameraFarFadeDistance: 2
- _CameraNearFadeDistance: 1
- _ColorMode: 0
- _Cull: 2
- _Cutoff: 0.42
- _DistortionBlend: 0.5
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0.1
- _DstBlend: 1
- _FlipbookBlending: 0
- _FlipbookMode: 0
- _InvFade: 1
- _Mode: 0
- _QueueOffset: 0
- _Rim: 1
- _SoftParticlesEnabled: 1
- _SoftParticlesFarFadeDistance: 1
- _SoftParticlesNearFadeDistance: 0
- _SrcBlend: 5
- _Surface: 1
- _ZWrite: 0
m_Colors:
- <noninit>: {r: 0, g: 2.0182498, b: 1e-45, a: -1.8497637e-28}
- _BaseColor: {r: 0, g: 0.89716387, b: 1, a: 0.5019608}
- _BaseColorAddSubDiff: {r: -1, g: 1, b: 0, a: 0}
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0.9138589, b: 1, a: 1}
- _SoftParticleFadeParams: {r: 0, g: 1, b: 0, a: 0}
- _TintColor: {r: 0.18944637, g: 0.30681607, b: 0.53676474, a: 0.5}