holopy3/Assets/_TerrainAutoUpgrade/layer_Desert Sand_albedoDesert Sand_normalmap3d3aba195e4d26ee.terrainlayer

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2020-12-10 14:25:12 +00:00
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TerrainLayer:
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: layer_Desert Sand_albedoDesert Sand_normalmap3d3aba195e4d26ee
m_DiffuseTexture: {fileID: 2800000, guid: 701225096769e7f4ea88d09c28af79ab, type: 3}
m_NormalMapTexture: {fileID: 2800000, guid: be737d1b2203b36498a7da9da6199223, type: 3}
m_MaskMapTexture: {fileID: 0}
m_TileSize: {x: 15, y: 15}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0
m_Smoothness: 0
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}