26 lines
934 B
C#
26 lines
934 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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public class MouseCursorExample : EditorWindow
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{
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//This script creates a new menu (“Examples”) and a menu item (“Mouse Cursor”). Click on this option. This displays a small window that has a color box in it.
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//Hover over the colored box to cause an Orbit mouse cursor to appear.
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[MenuItem("Examples/MouseCursorRect Example")]
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static void AddCursorRectExample()
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{
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MouseCursorExample window =
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EditorWindow.GetWindowWithRect<MouseCursorExample>(new Rect(0, 0, 180, 80));
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window.Show();
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}
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void OnGUI()
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{
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EditorGUI.DrawRect(new Rect(10, 10, 160, 60), new Color(0.5f, 0.5f, 0.85f));
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EditorGUI.DrawRect(new Rect(20, 20, 140, 40), new Color(0.9f, 0.9f, 0.9f));
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EditorGUIUtility.AddCursorRect(new Rect(20, 20, 140, 40), MouseCursor.Link);
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}
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}
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