33 lines
1 KiB
C#
33 lines
1 KiB
C#
|
// KlakSpout - Spout video frame sharing plugin for Unity
|
||
|
// https://github.com/keijiro/KlakSpout
|
||
|
|
||
|
using UnityEngine;
|
||
|
using System.Collections.Generic;
|
||
|
|
||
|
namespace Klak.Spout
|
||
|
{
|
||
|
public static class SpoutManager
|
||
|
{
|
||
|
// Scan available Spout sources and return their names via a newly
|
||
|
// allocated string array.
|
||
|
public static string[] GetSourceNames()
|
||
|
{
|
||
|
var count = PluginEntry.ScanSharedObjects();
|
||
|
var names = new string [count];
|
||
|
for (var i = 0; i < count; i++)
|
||
|
names[i] = PluginEntry.GetSharedObjectNameString(i);
|
||
|
return names;
|
||
|
}
|
||
|
|
||
|
// Scan available Spout sources and store their names into the given
|
||
|
// collection object.
|
||
|
public static void GetSourceNames(ICollection<string> store)
|
||
|
{
|
||
|
store.Clear();
|
||
|
var count = PluginEntry.ScanSharedObjects();
|
||
|
for (var i = 0; i < count; i++)
|
||
|
store.Add(PluginEntry.GetSharedObjectNameString(i));
|
||
|
}
|
||
|
}
|
||
|
}
|