36 lines
924 B
C#
36 lines
924 B
C#
|
using UnityEditor;
|
|||
|
using UnityEngine;
|
|||
|
using System.Collections;
|
|||
|
|
|||
|
namespace RootMotion.FinalIK {
|
|||
|
|
|||
|
/*
|
|||
|
* Custom inspector for FABRIKRoot.
|
|||
|
* */
|
|||
|
[CustomEditor(typeof(FABRIKRoot))]
|
|||
|
public class FABRIKRootInspector : IKInspector {
|
|||
|
|
|||
|
private FABRIKRoot script { get { return target as FABRIKRoot; }}
|
|||
|
private FABRIKChain selectedChain;
|
|||
|
|
|||
|
protected override MonoBehaviour GetMonoBehaviour(out int executionOrder) {
|
|||
|
executionOrder = 9997;
|
|||
|
return script;
|
|||
|
}
|
|||
|
|
|||
|
protected override void AddInspector() {
|
|||
|
// Draw the inspector for IKSolverFABRIKRoot
|
|||
|
IKSolverFABRIKRootInspector.AddInspector(solver, !Application.isPlaying);
|
|||
|
|
|||
|
// Warning box
|
|||
|
string message = string.Empty;
|
|||
|
if (!script.solver.IsValid(ref message)) AddWarningBox(message);
|
|||
|
}
|
|||
|
|
|||
|
void OnSceneGUI() {
|
|||
|
// Draw the scene veiw helpers
|
|||
|
IKSolverFABRIKRootInspector.AddScene(script.solver, Color.cyan, true, ref selectedChain);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|