1194 lines
46 KiB
Text
1194 lines
46 KiB
Text
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fileFormatVersion: 2
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guid: 232d9db43d7e44df6b433d7b4a3c1e0f
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timeCreated: 1444136422
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licenseType: Store
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ModelImporter:
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serializedVersion: 18
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fileIDToRecycleName:
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100000: Bip001
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100002: //RootNode
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100004: Bip001 Head
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100006: Bip001 HeadNub
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100008: Bip001 L Calf
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100010: Bip001 L Clavicle
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100012: Bip001 L Finger0
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100014: Bip001 L Finger01
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100016: Bip001 L Finger02
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100018: Bip001 L Finger0Nub
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100020: Bip001 L Finger1
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100022: Bip001 L Finger11
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100024: Bip001 L Finger12
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100026: Bip001 L Finger1Nub
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100028: Bip001 L Finger2
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100030: Bip001 L Finger21
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100032: Bip001 L Finger22
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||
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100034: Bip001 L Finger2Nub
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100036: Bip001 L Finger3
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100038: Bip001 L Finger31
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100040: Bip001 L Finger32
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100042: Bip001 L Finger3Nub
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100044: Bip001 L Finger4
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100046: Bip001 L Finger41
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100048: Bip001 L Finger42
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100050: Bip001 L Finger4Nub
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100052: Bip001 L Foot
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100054: Bip001 L Forearm
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100056: Bip001 L Hand
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100058: Bip001 L Thigh
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100060: Bip001 L Toe0
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100062: Bip001 L Toe0Nub
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100064: Bip001 L UpperArm
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100066: Bip001 Neck
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100068: Bip001 Pelvis
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100070: Bip001 R Calf
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||
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100072: Bip001 R Clavicle
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||
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100074: Bip001 R Finger0
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||
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100076: Bip001 R Finger01
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||
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100078: Bip001 R Finger02
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||
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100080: Bip001 R Finger0Nub
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||
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100082: Bip001 R Finger1
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100084: Bip001 R Finger11
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100086: Bip001 R Finger12
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||
|
100088: Bip001 R Finger1Nub
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||
|
100090: Bip001 R Finger2
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||
|
100092: Bip001 R Finger21
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100094: Bip001 R Finger22
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||
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100096: Bip001 R Finger2Nub
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100098: Bip001 R Finger3
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100100: Bip001 R Finger31
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100102: Bip001 R Finger32
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100104: Bip001 R Finger3Nub
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100106: Bip001 R Finger4
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100108: Bip001 R Finger41
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100110: Bip001 R Finger42
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100112: Bip001 R Finger4Nub
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100114: Bip001 R Foot
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100116: Bip001 R Forearm
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100118: Bip001 R Hand
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100120: Bip001 R Thigh
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100122: Bip001 R Toe0
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100124: Bip001 R Toe0Nub
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100126: Bip001 R UpperArm
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||
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100128: Bip001 Spine
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100130: Bip001 Spine1
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100132: Bip001 Spine2
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400000: Bip001
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400002: //RootNode
|
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400004: Bip001 Head
|
||
|
400006: Bip001 HeadNub
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||
|
400008: Bip001 L Calf
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||
|
400010: Bip001 L Clavicle
|
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|
400012: Bip001 L Finger0
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||
|
400014: Bip001 L Finger01
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||
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400016: Bip001 L Finger02
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||
|
400018: Bip001 L Finger0Nub
|
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|
400020: Bip001 L Finger1
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||
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400022: Bip001 L Finger11
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||
|
400024: Bip001 L Finger12
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|
400026: Bip001 L Finger1Nub
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|
400028: Bip001 L Finger2
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400030: Bip001 L Finger21
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400032: Bip001 L Finger22
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400034: Bip001 L Finger2Nub
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400036: Bip001 L Finger3
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400038: Bip001 L Finger31
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|
400040: Bip001 L Finger32
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||
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400042: Bip001 L Finger3Nub
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|
400044: Bip001 L Finger4
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400046: Bip001 L Finger41
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||
|
400048: Bip001 L Finger42
|
||
|
400050: Bip001 L Finger4Nub
|
||
|
400052: Bip001 L Foot
|
||
|
400054: Bip001 L Forearm
|
||
|
400056: Bip001 L Hand
|
||
|
400058: Bip001 L Thigh
|
||
|
400060: Bip001 L Toe0
|
||
|
400062: Bip001 L Toe0Nub
|
||
|
400064: Bip001 L UpperArm
|
||
|
400066: Bip001 Neck
|
||
|
400068: Bip001 Pelvis
|
||
|
400070: Bip001 R Calf
|
||
|
400072: Bip001 R Clavicle
|
||
|
400074: Bip001 R Finger0
|
||
|
400076: Bip001 R Finger01
|
||
|
400078: Bip001 R Finger02
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||
|
400080: Bip001 R Finger0Nub
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400082: Bip001 R Finger1
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400084: Bip001 R Finger11
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||
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400086: Bip001 R Finger12
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||
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400088: Bip001 R Finger1Nub
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||
|
400090: Bip001 R Finger2
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||
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400092: Bip001 R Finger21
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|
400094: Bip001 R Finger22
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||
|
400096: Bip001 R Finger2Nub
|
||
|
400098: Bip001 R Finger3
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|
400100: Bip001 R Finger31
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||
|
400102: Bip001 R Finger32
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||
|
400104: Bip001 R Finger3Nub
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|
400106: Bip001 R Finger4
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|
400108: Bip001 R Finger41
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||
|
400110: Bip001 R Finger42
|
||
|
400112: Bip001 R Finger4Nub
|
||
|
400114: Bip001 R Foot
|
||
|
400116: Bip001 R Forearm
|
||
|
400118: Bip001 R Hand
|
||
|
400120: Bip001 R Thigh
|
||
|
400122: Bip001 R Toe0
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||
|
400124: Bip001 R Toe0Nub
|
||
|
400126: Bip001 R UpperArm
|
||
|
400128: Bip001 Spine
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||
|
400130: Bip001 Spine1
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||
|
400132: Bip001 Spine2
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||
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7400000: Upperbody Swing Prop
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|
9500000: //RootNode
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materials:
|
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importMaterials: 1
|
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materialName: 0
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||
|
materialSearch: 1
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||
|
animations:
|
||
|
legacyGenerateAnimations: 4
|
||
|
bakeSimulation: 0
|
||
|
optimizeGameObjects: 0
|
||
|
motionNodeName:
|
||
|
animationImportErrors:
|
||
|
animationImportWarnings: "\nClip 'Take 001' has import animation warnings that
|
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might lower retargeting quality:\nNote: Activate translation DOF on avatar to
|
||
|
improve retargeting quality.\n\t'Bip001 Spine1' has translation animation that
|
||
|
will be discarded.\n\t'Bip001 Spine2' has translation animation that will be
|
||
|
discarded.\n\t'Bip001 Neck' has translation animation that will be discarded.\n\t'Bip001
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||
|
L Clavicle' has translation animation that will be discarded.\n\t'Bip001 L UpperArm'
|
||
|
has translation animation that will be discarded.\n\t'Bip001 L Forearm' has
|
||
|
translation animation that will be discarded.\n\t'Bip001 L Hand' has translation
|
||
|
animation that will be discarded.\n\t'Bip001 L Finger0' has translation animation
|
||
|
that will be discarded.\n\t'Bip001 L Finger01' has translation animation that
|
||
|
will be discarded.\n\t'Bip001 L Finger02' has translation animation that will
|
||
|
be discarded.\n\t'Bip001 L Finger1' has translation animation that will be discarded.\n\t'Bip001
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||
|
L Finger11' has translation animation that will be discarded.\n\t'Bip001 L Finger12'
|
||
|
has translation animation that will be discarded.\n\t'Bip001 L Finger2' has
|
||
|
translation animation that will be discarded.\n\t'Bip001 L Finger21' has translation
|
||
|
animation that will be discarded.\n\t'Bip001 L Finger22' has translation animation
|
||
|
that will be discarded.\n\t'Bip001 L Finger3' has translation animation that
|
||
|
will be discarded.\n\t'Bip001 L Finger31' has translation animation that will
|
||
|
be discarded.\n\t'Bip001 L Finger32' has translation animation that will be
|
||
|
discarded.\n\t'Bip001 L Finger4' has translation animation that will be discarded.\n\t'Bip001
|
||
|
L Finger41' has translation animation that will be discarded.\n\t'Bip001 L Finger42'
|
||
|
has translation animation that will be discarded.\n\t'Bip001 R Clavicle' has
|
||
|
translation animation that will be discarded.\n\t'Bip001 R UpperArm' has translation
|
||
|
animation that will be discarded.\n\t'Bip001 R Forearm' has translation animation
|
||
|
that will be discarded.\n\t'Bip001 R Hand' has translation animation that will
|
||
|
be discarded.\n\t'Bip001 R Finger0' has translation animation that will be discarded.\n\t'Bip001
|
||
|
R Finger01' has translation animation that will be discarded.\n\t'Bip001 R Finger02'
|
||
|
has translation animation that will be discarded.\n\t'Bip001 R Finger1' has
|
||
|
translation animation that will be discarded.\n\t'Bip001 R Finger11' has translation
|
||
|
animation that will be discarded.\n\t'Bip001 R Finger12' has translation animation
|
||
|
that will be discarded.\n\t'Bip001 R Finger2' has translation animation that
|
||
|
will be discarded.\n\t'Bip001 R Finger21' has translation animation that will
|
||
|
be discarded.\n\t'Bip001 R Finger22' has translation animation that will be
|
||
|
discarded.\n\t'Bip001 R Finger3' has translation animation that will be discarded.\n\t'Bip001
|
||
|
R Finger31' has translation animation that will be discarded.\n\t'Bip001 R Finger32'
|
||
|
has translation animation that will be discarded.\n\t'Bip001 R Finger4' has
|
||
|
translation animation that will be discarded.\n\t'Bip001 R Finger41' has translation
|
||
|
animation that will be discarded.\n\t'Bip001 R Finger42' has translation animation
|
||
|
that will be discarded.\n\t'Bip001 Head' has translation animation that will
|
||
|
be discarded.\n\t'Bip001 L Thigh' has translation animation that will be discarded.\n\t'Bip001
|
||
|
L Foot' has translation animation that will be discarded.\n\t'Bip001 L Toe0'
|
||
|
has translation animation that will be discarded.\n\t'Bip001 R Thigh' has translation
|
||
|
animation that will be discarded.\n\t'Bip001 R Foot' has translation animation
|
||
|
that will be discarded.\n"
|
||
|
animationRetargetingWarnings:
|
||
|
animationDoRetargetingWarnings: 0
|
||
|
animationCompression: 3
|
||
|
animationRotationError: .5
|
||
|
animationPositionError: .5
|
||
|
animationScaleError: .5
|
||
|
animationWrapMode: 0
|
||
|
extraExposedTransformPaths: []
|
||
|
clipAnimations:
|
||
|
- serializedVersion: 16
|
||
|
name: Upperbody Swing Prop
|
||
|
takeName: Take 001
|
||
|
firstFrame: 0
|
||
|
lastFrame: 27
|
||
|
wrapMode: 0
|
||
|
orientationOffsetY: 0
|
||
|
level: 0
|
||
|
cycleOffset: 0
|
||
|
loop: 0
|
||
|
loopTime: 0
|
||
|
loopBlend: 0
|
||
|
loopBlendOrientation: 1
|
||
|
loopBlendPositionY: 1
|
||
|
loopBlendPositionXZ: 1
|
||
|
keepOriginalOrientation: 1
|
||
|
keepOriginalPositionY: 1
|
||
|
keepOriginalPositionXZ: 1
|
||
|
heightFromFeet: 0
|
||
|
mirror: 0
|
||
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||
|
curves: []
|
||
|
events: []
|
||
|
transformMask:
|
||
|
- path:
|
||
|
weight: 1
|
||
|
- path: Bip001
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001
|
||
|
L Foot
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001
|
||
|
L Foot/Bip001 L Toe0
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001
|
||
|
R Foot
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001
|
||
|
R Foot/Bip001 R Toe0
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 Head
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 L Clavicle
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
||
|
L Finger0
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
||
|
L Finger0/Bip001 L Finger01
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
||
|
L Finger0/Bip001 L Finger01/Bip001 L Finger02
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
||
|
L Finger1
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
||
|
L Finger1/Bip001 L Finger11
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
||
|
L Finger1/Bip001 L Finger11/Bip001 L Finger12
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
||
|
L Finger2
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
||
|
L Finger2/Bip001 L Finger21
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
||
|
L Finger2/Bip001 L Finger21/Bip001 L Finger22
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
||
|
L Finger3
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
||
|
L Finger3/Bip001 L Finger31
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
||
|
L Finger3/Bip001 L Finger31/Bip001 L Finger32
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
||
|
L Finger4
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
||
|
L Finger4/Bip001 L Finger41
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001
|
||
|
L Finger4/Bip001 L Finger41/Bip001 L Finger42
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 R Clavicle
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
||
|
R Finger0
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
||
|
R Finger0/Bip001 R Finger01
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
||
|
R Finger0/Bip001 R Finger01/Bip001 R Finger02
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
||
|
R Finger1
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
||
|
R Finger1/Bip001 R Finger11
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
||
|
R Finger1/Bip001 R Finger11/Bip001 R Finger12
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
||
|
R Finger2
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
||
|
R Finger2/Bip001 R Finger21
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
||
|
R Finger2/Bip001 R Finger21/Bip001 R Finger22
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
||
|
R Finger3
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
||
|
R Finger3/Bip001 R Finger31
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
||
|
R Finger3/Bip001 R Finger31/Bip001 R Finger32
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
||
|
R Finger4
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
||
|
R Finger4/Bip001 R Finger41
|
||
|
weight: 1
|
||
|
- path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Spine2/Bip001
|
||
|
Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001
|
||
|
R Finger4/Bip001 R Finger41/Bip001 R Finger42
|
||
|
weight: 1
|
||
|
maskType: 0
|
||
|
maskSource: {instanceID: 0}
|
||
|
isReadable: 1
|
||
|
meshes:
|
||
|
lODScreenPercentages: []
|
||
|
globalScale: 1000
|
||
|
meshCompression: 0
|
||
|
addColliders: 0
|
||
|
importBlendShapes: 1
|
||
|
swapUVChannels: 0
|
||
|
generateSecondaryUV: 0
|
||
|
useFileUnits: 1
|
||
|
optimizeMeshForGPU: 1
|
||
|
keepQuads: 0
|
||
|
weldVertices: 1
|
||
|
secondaryUVAngleDistortion: 8
|
||
|
secondaryUVAreaDistortion: 15.000001
|
||
|
secondaryUVHardAngle: 88
|
||
|
secondaryUVPackMargin: 4
|
||
|
useFileScale: 1
|
||
|
tangentSpace:
|
||
|
normalSmoothAngle: 60
|
||
|
splitTangentsAcrossUV: 1
|
||
|
normalImportMode: 0
|
||
|
tangentImportMode: 1
|
||
|
importAnimation: 1
|
||
|
copyAvatar: 0
|
||
|
humanDescription:
|
||
|
human:
|
||
|
- boneName: Bip001 Spine
|
||
|
humanName: Hips
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 R Thigh
|
||
|
humanName: RightUpperLeg
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 R Calf
|
||
|
humanName: RightLowerLeg
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 R Foot
|
||
|
humanName: RightFoot
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 R Toe0
|
||
|
humanName: RightToes
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 Spine1
|
||
|
humanName: Spine
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 Spine2
|
||
|
humanName: Chest
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 R Clavicle
|
||
|
humanName: RightShoulder
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 R UpperArm
|
||
|
humanName: RightUpperArm
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 R Forearm
|
||
|
humanName: RightLowerArm
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 R Hand
|
||
|
humanName: RightHand
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 Head
|
||
|
humanName: Head
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L Clavicle
|
||
|
humanName: LeftShoulder
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L UpperArm
|
||
|
humanName: LeftUpperArm
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L Forearm
|
||
|
humanName: LeftLowerArm
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L Hand
|
||
|
humanName: LeftHand
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L Thigh
|
||
|
humanName: LeftUpperLeg
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L Calf
|
||
|
humanName: LeftLowerLeg
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L Foot
|
||
|
humanName: LeftFoot
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L Toe0
|
||
|
humanName: LeftToes
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L Finger0
|
||
|
humanName: Left Thumb Proximal
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L Finger01
|
||
|
humanName: Left Thumb Intermediate
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L Finger02
|
||
|
humanName: Left Thumb Distal
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L Finger1
|
||
|
humanName: Left Index Proximal
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L Finger11
|
||
|
humanName: Left Index Intermediate
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L Finger12
|
||
|
humanName: Left Index Distal
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L Finger2
|
||
|
humanName: Left Middle Proximal
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L Finger21
|
||
|
humanName: Left Middle Intermediate
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L Finger22
|
||
|
humanName: Left Middle Distal
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L Finger3
|
||
|
humanName: Left Ring Proximal
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L Finger31
|
||
|
humanName: Left Ring Intermediate
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L Finger32
|
||
|
humanName: Left Ring Distal
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
||
|
length: 0
|
||
|
modified: 0
|
||
|
- boneName: Bip001 L Finger4
|
||
|
humanName: Left Little Proximal
|
||
|
limit:
|
||
|
min: {x: 0, y: 0, z: 0}
|
||
|
max: {x: 0, y: 0, z: 0}
|
||
|
value: {x: 0, y: 0, z: 0}
|
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|
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