holopy3/Assets/SteamVR/Input/SteamVR_Input_Generator_Names.cs

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2020-12-10 14:25:12 +00:00
//======= Copyright (c) Valve Corporation, All rights reserved. ===============
namespace Valve.VR
{
public class SteamVR_Input_Generator_Names
{
public const string fullActionsClassName = "Valve.VR.SteamVR_Actions";
public const string actionsClassName = "SteamVR_Actions";
public const string preinitializeMethodName = "PreInitialize";
public const string actionsFieldName = "actions";
public const string actionsInFieldName = "actionsIn";
public const string actionsOutFieldName = "actionsOut";
public const string actionsVibrationFieldName = "actionsVibration";
public const string actionsPoseFieldName = "actionsPose";
public const string actionsBooleanFieldName = "actionsBoolean";
public const string actionsSingleFieldName = "actionsSingle";
public const string actionsVector2FieldName = "actionsVector2";
public const string actionsVector3FieldName = "actionsVector3";
public const string actionsSkeletonFieldName = "actionsSkeleton";
public const string actionsNonPoseNonSkeletonIn = "actionsNonPoseNonSkeletonIn";
public const string actionSetsFieldName = "actionSets";
}
}