namespace UnityGLTF.Cache { public class MaterialCacheData { public UnityEngine.Material UnityMaterial { get; set; } public UnityEngine.Material UnityMaterialWithVertexColor { get; set; } public GLTF.Schema.Material GLTFMaterial { get; set; } public UnityEngine.Material GetContents(bool useVertexColors) { return useVertexColors ? UnityMaterialWithVertexColor : UnityMaterial; } } }