using UnityEngine; using System.Collections; //This is just a demo script to show how this system works public class Demo : MonoBehaviour { public UnityEngine.UI.Slider xSize; public UnityEngine.UI.Slider ySize; public UnityEngine.UI.Slider cam; // Use this for initialization void Start () { } // Update is called once per frame void Update () { if (cam) transform.position = new Vector3 (transform.position.x, cam.value, transform.position.z); } void Create(){ Maze myScript = transform.GetComponent (); if (xSize && ySize && myScript){ myScript.xSize = (int)xSize.value; myScript.ySize = (int)ySize.value; myScript.Generate (); } } void Reset (){ Application.LoadLevel (Application.loadedLevel); } }