25 lines
664 B
C#
25 lines
664 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class ActivateAllDisplays : MonoBehaviour
|
|
{
|
|
// Start is called before the first frame update
|
|
void Start()
|
|
{
|
|
Debug.Log("displays connected: " + Display.displays.Length);
|
|
// Display.displays[0] is the primary, default display and is always ON, so start at index 1.
|
|
// Check if additional displays are available and activate each.
|
|
|
|
for (int i = 1; i < Display.displays.Length; i++)
|
|
{
|
|
Display.displays[i].Activate();
|
|
}
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
|
|
}
|
|
}
|