30 lines
489 B
C#
30 lines
489 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.AI;
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public class NavMeshBaker : MonoBehaviour
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{
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[SerializeField]
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public NavMeshSurface[] surfaces;
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void Start()
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{
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}
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private void Update()
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{
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if (Input.GetKeyDown("up"))
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{
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print("!");
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for (int i = 0; i < surfaces.Length; i++)
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{
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surfaces[i].BuildNavMesh();
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}
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}
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}
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}
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