27 lines
513 B
C#
27 lines
513 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class PreventFlyingOut : MonoBehaviour
|
|
{
|
|
// Start is called before the first frame update
|
|
void Start()
|
|
{
|
|
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
|
|
}
|
|
|
|
private void OnTriggerEnter(Collider other)
|
|
{
|
|
if (other.gameObject.CompareTag("ShatterableGlass"))
|
|
{
|
|
print("!");
|
|
//transform.Rotate(Vector3.up);
|
|
}
|
|
}
|
|
}
|