.. | ||
Core | ||
DepthFirstScheduler | ||
doc | ||
MyAvatar.Materials | ||
MyAvatar.Meshes | ||
MyAvatar.Textures | ||
Resources | ||
UniHumanoid | ||
UniJSON | ||
UniUnlit | ||
Core.meta | ||
DepthFirstScheduler.meta | ||
doc.meta | ||
LICENSE.md | ||
LICENSE.md.meta | ||
MyAvatar.glb | ||
MyAvatar.glb.meta | ||
MyAvatar.Materials.meta | ||
MyAvatar.Meshes.meta | ||
MyAvatar.prefab | ||
MyAvatar.prefab.meta | ||
MyAvatar.Textures.meta | ||
README.md | ||
README.md.meta | ||
Resources.meta | ||
UniHumanoid.meta | ||
UniJSON.meta | ||
UniUnlit.meta |
UniGLTF
glTF 2.0 importer and exporter for Unity 5.6 or later
Improved material importer(UniGLTF-1.21) !
Below is imported from DamagedHelmet. Using unity standard shader.
License
See also
Sample Models
Huge model required Unity2017.3 or later
- Mesh.IndexFormat(from 2017.3) is required
example. SciFiHelmet(70074vertices)
Download
Usage
Import as prefab
- drop gltf folder or glb file into Assets folder
or
- editor mode
- menu [UniGLTF] - [Import]
- open gltf file(gltf, glb, zip) from out of Asset Folder