146 lines
5.3 KiB
C#
146 lines
5.3 KiB
C#
using UnityEditor.IMGUI.Controls;
|
|
using UnityEditorInternal;
|
|
using UnityEngine.AI;
|
|
using UnityEngine;
|
|
|
|
namespace UnityEditor.AI
|
|
{
|
|
[CanEditMultipleObjects]
|
|
[CustomEditor(typeof(NavMeshModifierVolume))]
|
|
class NavMeshModifierVolumeEditor : Editor
|
|
{
|
|
SerializedProperty m_AffectedAgents;
|
|
SerializedProperty m_Area;
|
|
SerializedProperty m_Center;
|
|
SerializedProperty m_Size;
|
|
|
|
static Color s_HandleColor = new Color(187f, 138f, 240f, 210f) / 255;
|
|
static Color s_HandleColorDisabled = new Color(187f * 0.75f, 138f * 0.75f, 240f * 0.75f, 100f) / 255;
|
|
|
|
BoxBoundsHandle m_BoundsHandle = new BoxBoundsHandle();
|
|
|
|
bool editingCollider
|
|
{
|
|
get { return EditMode.editMode == EditMode.SceneViewEditMode.Collider && EditMode.IsOwner(this); }
|
|
}
|
|
|
|
void OnEnable()
|
|
{
|
|
m_AffectedAgents = serializedObject.FindProperty("m_AffectedAgents");
|
|
m_Area = serializedObject.FindProperty("m_Area");
|
|
m_Center = serializedObject.FindProperty("m_Center");
|
|
m_Size = serializedObject.FindProperty("m_Size");
|
|
|
|
NavMeshVisualizationSettings.showNavigation++;
|
|
}
|
|
|
|
void OnDisable()
|
|
{
|
|
NavMeshVisualizationSettings.showNavigation--;
|
|
}
|
|
|
|
Bounds GetBounds()
|
|
{
|
|
var navModifier = (NavMeshModifierVolume)target;
|
|
return new Bounds(navModifier.transform.position, navModifier.size);
|
|
}
|
|
|
|
public override void OnInspectorGUI()
|
|
{
|
|
serializedObject.Update();
|
|
|
|
EditMode.DoEditModeInspectorModeButton(EditMode.SceneViewEditMode.Collider, "Edit Volume",
|
|
EditorGUIUtility.IconContent("EditCollider"), GetBounds, this);
|
|
|
|
EditorGUILayout.PropertyField(m_Size);
|
|
EditorGUILayout.PropertyField(m_Center);
|
|
|
|
NavMeshComponentsGUIUtility.AreaPopup("Area Type", m_Area);
|
|
NavMeshComponentsGUIUtility.AgentMaskPopup("Affected Agents", m_AffectedAgents);
|
|
EditorGUILayout.Space();
|
|
|
|
serializedObject.ApplyModifiedProperties();
|
|
}
|
|
|
|
[DrawGizmo(GizmoType.Selected | GizmoType.Active)]
|
|
static void RenderBoxGizmo(NavMeshModifierVolume navModifier, GizmoType gizmoType)
|
|
{
|
|
var color = navModifier.enabled ? s_HandleColor : s_HandleColorDisabled;
|
|
var colorTrans = new Color(color.r * 0.75f, color.g * 0.75f, color.b * 0.75f, color.a * 0.15f);
|
|
|
|
var oldColor = Gizmos.color;
|
|
var oldMatrix = Gizmos.matrix;
|
|
|
|
Gizmos.matrix = navModifier.transform.localToWorldMatrix;
|
|
|
|
Gizmos.color = colorTrans;
|
|
Gizmos.DrawCube(navModifier.center, navModifier.size);
|
|
|
|
Gizmos.color = color;
|
|
Gizmos.DrawWireCube(navModifier.center, navModifier.size);
|
|
|
|
Gizmos.matrix = oldMatrix;
|
|
Gizmos.color = oldColor;
|
|
|
|
Gizmos.DrawIcon(navModifier.transform.position, "NavMeshModifierVolume Icon", true);
|
|
}
|
|
|
|
[DrawGizmo(GizmoType.NotInSelectionHierarchy | GizmoType.Pickable)]
|
|
static void RenderBoxGizmoNotSelected(NavMeshModifierVolume navModifier, GizmoType gizmoType)
|
|
{
|
|
if (NavMeshVisualizationSettings.showNavigation > 0)
|
|
{
|
|
var color = navModifier.enabled ? s_HandleColor : s_HandleColorDisabled;
|
|
var oldColor = Gizmos.color;
|
|
var oldMatrix = Gizmos.matrix;
|
|
|
|
Gizmos.matrix = navModifier.transform.localToWorldMatrix;
|
|
|
|
Gizmos.color = color;
|
|
Gizmos.DrawWireCube(navModifier.center, navModifier.size);
|
|
|
|
Gizmos.matrix = oldMatrix;
|
|
Gizmos.color = oldColor;
|
|
}
|
|
|
|
Gizmos.DrawIcon(navModifier.transform.position, "NavMeshModifierVolume Icon", true);
|
|
}
|
|
|
|
void OnSceneGUI()
|
|
{
|
|
if (!editingCollider)
|
|
return;
|
|
|
|
var vol = (NavMeshModifierVolume)target;
|
|
var color = vol.enabled ? s_HandleColor : s_HandleColorDisabled;
|
|
using (new Handles.DrawingScope(color, vol.transform.localToWorldMatrix))
|
|
{
|
|
m_BoundsHandle.center = vol.center;
|
|
m_BoundsHandle.size = vol.size;
|
|
|
|
EditorGUI.BeginChangeCheck();
|
|
m_BoundsHandle.DrawHandle();
|
|
if (EditorGUI.EndChangeCheck())
|
|
{
|
|
Undo.RecordObject(vol, "Modified NavMesh Modifier Volume");
|
|
Vector3 center = m_BoundsHandle.center;
|
|
Vector3 size = m_BoundsHandle.size;
|
|
vol.center = center;
|
|
vol.size = size;
|
|
EditorUtility.SetDirty(target);
|
|
}
|
|
}
|
|
}
|
|
|
|
[MenuItem("GameObject/AI/NavMesh Modifier Volume", false, 2001)]
|
|
static public void CreateNavMeshModifierVolume(MenuCommand menuCommand)
|
|
{
|
|
var parent = menuCommand.context as GameObject;
|
|
var go = NavMeshComponentsGUIUtility.CreateAndSelectGameObject("NavMesh Modifier Volume", parent);
|
|
go.AddComponent<NavMeshModifierVolume>();
|
|
var view = SceneView.lastActiveSceneView;
|
|
if (view != null)
|
|
view.MoveToView(go.transform);
|
|
}
|
|
}
|
|
}
|