176 lines
7.1 KiB
C#
176 lines
7.1 KiB
C#
using UnityEngine;
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using System.Collections;
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using UnityEditor;
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using UnityEngine.Playables;
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using System;
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namespace RootMotion
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{
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public class BakerInspector : Editor
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{
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protected void DrawKeyframeSettings(Baker script)
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{
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if (script.isBaking) return;
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EditorGUILayout.Space();
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EditorGUILayout.PropertyField(serializedObject.FindProperty("frameRate"));
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EditorGUILayout.PropertyField(serializedObject.FindProperty("keyReductionError"));
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}
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protected void DrawModeSettings(Baker script)
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{
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if (script.isBaking) return;
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EditorGUILayout.Space();
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EditorGUILayout.PropertyField(serializedObject.FindProperty("mode"));
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switch (script.mode)
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{
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case Baker.Mode.AnimationClips:
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EditorGUILayout.PropertyField(serializedObject.FindProperty("animationClips"), true);
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EditorGUILayout.PropertyField(serializedObject.FindProperty("appendName"));
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break;
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case Baker.Mode.AnimationStates:
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EditorGUILayout.PropertyField(serializedObject.FindProperty("loop"));
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EditorGUILayout.PropertyField(serializedObject.FindProperty("animationStates"), true);
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EditorGUILayout.PropertyField(serializedObject.FindProperty("appendName"));
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break;
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case Baker.Mode.PlayableDirector:
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EditorGUILayout.PropertyField(serializedObject.FindProperty("loop"));
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EditorGUILayout.PropertyField(serializedObject.FindProperty("saveName"));
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break;
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default:
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EditorGUILayout.PropertyField(serializedObject.FindProperty("saveName"));
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break;
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}
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//EditorGUILayout.BeginHorizontal();
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EditorGUILayout.Space();
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EditorGUILayout.LabelField(new GUIContent("Save To Folder"));
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if (EditorGUILayout.DropdownButton(new GUIContent(serializedObject.FindProperty("saveToFolder").stringValue, "The folder to save the baked AnimationClips to."), FocusType.Passive, GUILayout.MaxWidth(400)))
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{
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serializedObject.FindProperty("saveToFolder").stringValue = SaveClipFolderPanel.Apply(serializedObject.FindProperty("saveToFolder").stringValue);
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}
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//EditorGUILayout.EndHorizontal();
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}
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private void TryBake(Baker script)
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{
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switch (script.mode)
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{
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case Baker.Mode.AnimationClips:
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if (script.animator == null)
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{
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EditorGUILayout.LabelField("No Animator found on Baker GameObject", EditorStyles.helpBox);
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return;
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}
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if (script.animator.isHuman && script.animator.runtimeAnimatorController == null)
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{
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EditorGUILayout.LabelField("Humanoid Animator needs to have a valid Controller assigned for clip baking (Unity crash bug)", EditorStyles.helpBox);
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return;
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}
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if (script.animationClips.Length == 0)
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{
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EditorGUILayout.LabelField("Please add AnimationClips to bake", EditorStyles.helpBox);
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return;
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}
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foreach (AnimationClip clip in script.animationClips)
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{
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if (clip == null)
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{
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EditorGUILayout.LabelField("One of the AnimationClips is null, can not bake.", EditorStyles.helpBox);
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return;
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}
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}
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if (GUILayout.Button("Bake Animation Clips")) script.BakeClip();
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return;
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case Baker.Mode.AnimationStates:
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if (script.animator == null)
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{
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EditorGUILayout.LabelField("No Animator found on Baker GameObject", EditorStyles.helpBox);
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return;
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}
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if (script.animationStates.Length == 0)
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{
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EditorGUILayout.LabelField("Please add Animation State names to bake. The Animator must contain AnimationStates with matching names. If AnimationState names match with clip names used in them, you can have the Baker fill the names in automatically by right-clicking on the component header and selecting 'Find Animation States'.", EditorStyles.helpBox);
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return;
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}
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for (int i = 0; i < script.animationStates.Length; i++)
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{
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if (script.animationStates[i] == string.Empty || script.animationStates[i] == "")
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{
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EditorGUILayout.LabelField("One of the animation state names in 'Animation States' is empty, can not bake.", EditorStyles.helpBox);
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return;
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}
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}
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if (GUILayout.Button("Bake Animation States")) script.BakeClip();
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return;
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case Baker.Mode.PlayableDirector:
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if (script.director == null)
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{
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EditorGUILayout.LabelField("No PlayableDirector found on Baker GameObject", EditorStyles.helpBox);
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return;
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}
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if (GUILayout.Button("Bake Timeline")) script.BakeClip();
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break;
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case Baker.Mode.Realtime:
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if (GUILayout.Button("Start Baking")) script.StartBaking();
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return;
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}
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}
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protected void DrawButtons(Baker script)
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{
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if (!script.enabled) return;
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if (script.animator == null)
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{
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serializedObject.FindProperty("animator").objectReferenceValue = script.GetComponent<Animator>();
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}
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if (script.director == null)
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{
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serializedObject.FindProperty("director").objectReferenceValue = script.GetComponent<PlayableDirector>();
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}
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if (!Application.isPlaying)
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{
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EditorGUILayout.LabelField("Enter Play Mode to bake.", EditorStyles.helpBox);
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return;
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}
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if (!script.isBaking)
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{
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TryBake(script);
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}
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else
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{
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GUI.color = Color.red;
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switch (script.mode)
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{
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case Baker.Mode.Realtime:
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if (GUILayout.Button("Stop Baking")) script.StopBaking();
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break;
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default:
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GUILayout.Label("Baking Progress: " + System.Math.Round(script.bakingProgress, 2));
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break;
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}
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GUI.color = Color.white;
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EditorUtility.SetDirty(script);
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}
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}
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}
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}
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