holopy3/Assets/Plugins/RootMotion/FinalIK/_DEMOS/FBBIK/Bomb.unity
2020-12-10 15:25:12 +01:00

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text: 'The Viking character is brought to life with Inertia.cs (see the "Inertia"
demo), the explosion effect is defined in ExplosionDemo.cs on the "Bomb" game
object.
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character falls back on the ground. That will make the hands and feet lag behind,
creating this psudo-physics blast-off effect.'
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