holopy3/Assets/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_SingleEvent.cs
2020-12-10 15:25:12 +01:00

10 lines
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293 B
C#

//======= Copyright (c) Valve Corporation, All rights reserved. ===============
using System;
using UnityEngine.Events;
namespace Valve.VR
{
[Serializable]
public class SteamVR_Behaviour_SingleEvent : UnityEvent<SteamVR_Behaviour_Single, SteamVR_Input_Sources, float, float> { }
}