holopy3/Assets/SteamVR/Input/SteamVR_Action_Out.cs
2020-12-10 15:25:12 +01:00

30 lines
No EOL
860 B
C#

//======= Copyright (c) Valve Corporation, All rights reserved. ===============
using UnityEngine;
using System.Collections;
using System;
using Valve.VR;
using System.Runtime.InteropServices;
using System.Collections.Generic;
namespace Valve.VR
{
[Serializable]
public abstract class SteamVR_Action_Out<SourceMap, SourceElement> : SteamVR_Action<SourceMap, SourceElement>, ISteamVR_Action_Out
where SourceMap : SteamVR_Action_Source_Map<SourceElement>, new()
where SourceElement : SteamVR_Action_Out_Source, new()
{
}
public abstract class SteamVR_Action_Out_Source : SteamVR_Action_Source, ISteamVR_Action_Out_Source
{
}
public interface ISteamVR_Action_Out : ISteamVR_Action, ISteamVR_Action_Out_Source
{
}
public interface ISteamVR_Action_Out_Source : ISteamVR_Action_Source
{
}
}