20 lines
No EOL
553 B
C#
20 lines
No EOL
553 B
C#
//======= Copyright (c) Valve Corporation, All rights reserved. ===============
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//
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// Purpose: Masks out pixels that cannot be seen through the connected hmd.
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//
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//=============================================================================
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using UnityEngine;
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namespace Valve.VR
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{
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[ExecuteInEditMode]
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public class SteamVR_CameraMask : MonoBehaviour
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{
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void Awake()
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{
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Debug.Log("<b>[SteamVR]</b> SteamVR_CameraMask is deprecated in Unity 5.4 - REMOVING");
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DestroyImmediate(this);
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}
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}
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} |