holopy3/Assets/SteamVR_Input/SteamVR_Input_Initialization.cs
2020-12-10 15:25:12 +01:00

30 lines
934 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Valve.VR
{
using System;
using UnityEngine;
public partial class SteamVR_Actions
{
public static void PreInitialize()
{
SteamVR_Actions.StartPreInitActionSets();
SteamVR_Input.PreinitializeActionSetDictionaries();
SteamVR_Actions.PreInitActions();
SteamVR_Actions.InitializeActionArrays();
SteamVR_Input.PreinitializeActionDictionaries();
SteamVR_Input.PreinitializeFinishActionSets();
}
}
}