holopy3/Assets/Ancient Modular Tombs/Scripts/Large_door_demo.cs
2020-12-10 15:25:12 +01:00

19 lines
328 B
C#

using UnityEngine;
using System.Collections;
[RequireComponent(typeof(AudioSource))]
public class Large_door_demo : MonoBehaviour {
public Animator animator;
void Start () {
}
void OnTriggerEnter(Collider other){
animator.enabled = true;
AudioSource audio = GetComponent<AudioSource> ();
audio.Play ();
}
}