holopy3/Assets/SteamVR/InteractionSystem/Core/Scripts/CustomEvents.cs
2020-12-10 15:25:12 +01:00

28 lines
716 B
C#

//======= Copyright (c) Valve Corporation, All rights reserved. ===============
//
// Purpose: Custom Unity Events that take in additional parameters
//
//=============================================================================
using UnityEngine.Events;
using System;
namespace Valve.VR.InteractionSystem
{
//-------------------------------------------------------------------------
public static class CustomEvents
{
//-------------------------------------------------
[System.Serializable]
public class UnityEventSingleFloat : UnityEvent<float>
{
}
//-------------------------------------------------
[System.Serializable]
public class UnityEventHand : UnityEvent<Hand>
{
}
}
}