51 lines
1.1 KiB
C#
51 lines
1.1 KiB
C#
//======= Copyright (c) Valve Corporation, All rights reserved. ===============
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//
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// Purpose: Debug UI shown for the player
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//
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//=============================================================================
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using UnityEngine;
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using UnityEngine.UI;
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using System.Collections;
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namespace Valve.VR.InteractionSystem
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{
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//-------------------------------------------------------------------------
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public class DebugUI : MonoBehaviour
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{
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private Player player;
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//-------------------------------------------------
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static private DebugUI _instance;
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static public DebugUI instance
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{
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get
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{
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if ( _instance == null )
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{
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_instance = GameObject.FindObjectOfType<DebugUI>();
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}
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return _instance;
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}
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}
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//-------------------------------------------------
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void Start()
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{
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player = Player.instance;
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}
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#if !HIDE_DEBUG_UI
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//-------------------------------------------------
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private void OnGUI()
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{
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if (Debug.isDebugBuild)
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{
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player.Draw2DDebug();
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}
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}
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#endif
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}
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}
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