24 lines
935 B
C#
24 lines
935 B
C#
//======= Copyright (c) Valve Corporation, All rights reserved. ===============
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//
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// Purpose: A package of items that can interact with the hands and be returned
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//
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//=============================================================================
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using UnityEngine;
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using System.Collections;
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namespace Valve.VR.InteractionSystem
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{
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//-------------------------------------------------------------------------
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public class ItemPackage : MonoBehaviour
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{
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public enum ItemPackageType { Unrestricted, OneHanded, TwoHanded }
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public new string name;
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public ItemPackageType packageType = ItemPackageType.Unrestricted;
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public GameObject itemPrefab; // object to be spawned on tracked controller
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public GameObject otherHandItemPrefab; // object to be spawned in Other Hand
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public GameObject previewPrefab; // used to preview inputObject
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public GameObject fadedPreviewPrefab; // used to preview insubstantial inputObject
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}
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}
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