holopy3/Assets/SteamVR/InteractionSystem/Teleport/Materials URP/URPTeleportAreaVisibleBright.mat
2020-12-10 15:25:12 +01:00

169 lines
5.1 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5684076641651466169
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: URPTeleportAreaVisibleBright
m_Shader: {fileID: 4800000, guid: 0406db5a14f94604a8c57ccfbc9f3b46, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3050
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- SHADOWCASTER
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: f33ccd07f9433f44f8c5430938b168ac, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: f33ccd07f9433f44f8c5430938b168ac, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FalloffTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Illum:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: f33ccd07f9433f44f8c5430938b168ac, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- g_tOverrideLightmap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _Blend: 2
- _BlendOp: 0
- _BumpScale: 1
- _CameraFadingEnabled: 0
- _CameraFarFadeDistance: 2
- _CameraNearFadeDistance: 1
- _ColorMask: 15
- _ColorMode: 0
- _Cull: 0
- _Cutoff: 0.5
- _Darken: 0.706
- _DetailNormalMapScale: 1
- _DistortionBlend: 0.5
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0.1
- _DstBlend: 1
- _Emission: 0.01
- _EmissionScaleUI: 0
- _FlipbookBlending: 0
- _FlipbookMode: 0
- _FogMultiplier: 1
- _Glossiness: 0
- _Metallic: 0
- _Mode: 3
- _OcclusionStrength: 1
- _OcclusionStrengthDirectDiffuse: 1
- _OcclusionStrengthDirectSpecular: 1
- _OcclusionStrengthIndirectDiffuse: 1
- _OcclusionStrengthIndirectSpecular: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _SeeThru: 0.38
- _SoftParticlesEnabled: 0
- _SoftParticlesFarFadeDistance: 1
- _SoftParticlesNearFadeDistance: 0
- _SpecularMode: 1
- _SrcBlend: 5
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _Surface: 1
- _UVSec: 0
- _ZWrite: 0
- g_bEnableMetallic: 0
- g_bReceiveShadows: 1
- g_bUnlit: 1
- g_bWorldAlignedTexture: 0
- g_flCubeMapScalar: 1
- g_flReflectanceBias: 0
- g_flReflectanceMax: 1
- g_flReflectanceMin: 0
- g_flReflectanceScale: 1
m_Colors:
- _BaseColor: {r: 0.26374358, g: 0.6344103, b: 0.834, a: 0.61960787}
- _BaseColorAddSubDiff: {r: 1, g: 0, b: 0, a: 0}
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
- _Color: {r: 0.26374358, g: 0.6344103, b: 0.834, a: 0.61960787}
- _EmissionColor: {r: 0.52702695, g: 0.6689188, b: 0.75, a: 1}
- _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
- _Specular: {r: 0, g: 0, b: 0, a: 0}
- _TintColor: {r: 0.376465, g: 0.6063015, b: 0.731, a: 0.591}
- g_vWorldAlignedNormalTangentU: {r: -1, g: 0, b: 0, a: 0}
- g_vWorldAlignedNormalTangentV: {r: 0, g: 0, b: 1, a: 0}
- g_vWorldAlignedTextureNormal: {r: 0, g: 1, b: 0, a: 0}
- g_vWorldAlignedTexturePosition: {r: 0, g: 0, b: 0, a: 0}
- g_vWorldAlignedTextureSize: {r: 1, g: 1, b: 1, a: 0}