14855 lines
468 KiB
Text
14855 lines
468 KiB
Text
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text: 'Motion of a certain body part can be amplified/dampered relative to another
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body part or the root of the character.
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Amplifier.cs is a FBBIK effector position offset modifier (like Inertia, Recoil
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and others that extend OffsetModifier.cs). It means that it works by adding to
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the positionOffset value of the effectors each frame. Effector position and positionWeight
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override positionOffset so you can use the Amplifier, and still be free to pin
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the hands or use the Interaction System whenever you need. Another advantage of
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that design is that you are also able to use multiple offset modifiers simultaneously,
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the position offsets will work additively.'
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