holopy3/Assets/Plugins/RootMotion/Shared Demo Assets/Characters/Dummy/Prefabs/Dummy Ragdoll (Configurable Joints).prefab
2020-12-10 15:25:12 +01:00

3405 lines
88 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &102038
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 438650}
m_Layer: 0
m_Name: BipDummy L Finger2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &102130
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 409024}
m_Layer: 0
m_Name: BipDummy L Finger11
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &103090
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 446454}
m_Layer: 0
m_Name: Bip002 L Finger0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &105050
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 450318}
- component: {fileID: 9568060}
m_Layer: 0
m_Name: Dummy Ragdoll (Configurable Joints)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &107476
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 468194}
m_Layer: 0
m_Name: Bip002 Spine
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &108898
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 426836}
- component: {fileID: 13620954}
- component: {fileID: 5462634}
- component: {fileID: 15303082}
m_Layer: 0
m_Name: Bip002 R Forearm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &111260
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 447282}
m_Layer: 0
m_Name: BipDummy R Finger11
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &111370
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 468766}
m_Layer: 0
m_Name: Bip002 L Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &111886
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 456406}
m_Layer: 0
m_Name: BipDummy L Finger3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &116220
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 488774}
m_Layer: 0
m_Name: Bip002 L Toe02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &117388
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 443344}
m_Layer: 0
m_Name: Bip002 R Toe0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &119442
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 423308}
m_Layer: 0
m_Name: BipDummy L Finger01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &124180
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 415986}
m_Layer: 0
m_Name: Bip002 R Toe02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &127626
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 459924}
m_Layer: 0
m_Name: BipDummy R Finger32
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &127908
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 454104}
m_Layer: 0
m_Name: BipDummy L Finger21
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &128304
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 471574}
- component: {fileID: 13681062}
- component: {fileID: 5484416}
- component: {fileID: 15329982}
m_Layer: 0
m_Name: Bip002 R Thigh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &129654
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 420544}
m_Layer: 0
m_Name: BipDummy L Finger42
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &129834
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 465302}
m_Layer: 0
m_Name: BipDummy L Finger12
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &132578
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 424364}
m_Layer: 0
m_Name: BipDummy L Finger22
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &133846
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 445598}
- component: {fileID: 6543156}
- component: {fileID: 5463350}
- component: {fileID: 15323222}
m_Layer: 0
m_Name: Bip002 Spine1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &136084
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 485822}
m_Layer: 0
m_Name: BipDummy R Finger41
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &137872
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 423198}
- component: {fileID: 5416034}
- component: {fileID: 15305394}
- component: {fileID: 6585652}
m_Layer: 0
m_Name: Bip002 L Foot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &138972
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 439944}
m_Layer: 0
m_Name: BipDummy R Finger21
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &139380
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 494132}
m_Layer: 0
m_Name: Bip002 Spine2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &142028
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 436796}
m_Layer: 0
m_Name: BipDummy R Finger22
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &146742
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 498144}
m_Layer: 0
m_Name: BipDummy R Finger31
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &148126
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 499754}
- component: {fileID: 13641222}
- component: {fileID: 5436902}
- component: {fileID: 15305202}
m_Layer: 0
m_Name: Bip002 L Calf
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &150622
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 450572}
m_Layer: 0
m_Name: BipDummy L Finger4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &153424
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 488212}
m_Layer: 0
m_Name: Bip002 L Clavicle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &153752
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 461936}
m_Layer: 0
m_Name: BipDummy R Finger01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &155048
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 414080}
m_Layer: 0
m_Name: BipDummy L Finger1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &155340
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 435170}
m_Layer: 0
m_Name: Bip002 L Toe01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &157840
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 415978}
m_Layer: 0
m_Name: BipDummy R Finger2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &158980
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 420438}
- component: {fileID: 13619202}
- component: {fileID: 5467112}
- component: {fileID: 15366662}
m_Layer: 0
m_Name: Bip002 L UpperArm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &159736
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 446592}
m_Layer: 0
m_Name: Bip002 Spine3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &162106
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 432376}
- component: {fileID: 13560184}
- component: {fileID: 5455504}
- component: {fileID: 15371880}
m_Layer: 0
m_Name: Bip002 Head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &163608
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 497572}
m_Layer: 0
m_Name: BipDummy L Finger02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &165708
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 421460}
m_Layer: 0
m_Name: BipDummy L Finger41
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &165996
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 443112}
m_Layer: 0
m_Name: BipDummy R Finger42
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &166456
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 447636}
m_Layer: 0
m_Name: Bip002 R Clavicle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &167780
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 432856}
m_Layer: 0
m_Name: BipDummy L Finger31
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &171348
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 456542}
- component: {fileID: 13676064}
- component: {fileID: 5428664}
- component: {fileID: 15375990}
m_Layer: 0
m_Name: Bip002 L Forearm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &178168
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 495456}
m_Layer: 0
m_Name: BipDummy R Finger12
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &181884
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 431328}
m_Layer: 0
m_Name: Bip002 R Toe01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &183552
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 455524}
m_Layer: 0
m_Name: Bip002 R Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &184494
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 489358}
m_Layer: 0
m_Name: Bip002 R Finger0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &185810
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 403164}
m_Layer: 0
m_Name: BipDummy L Finger32
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &186782
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 437810}
m_Layer: 0
m_Name: BipDummy
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &187122
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 427270}
m_Layer: 0
m_Name: BipDummy R Finger3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &187496
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 456096}
- component: {fileID: 13782896}
m_Layer: 0
m_Name: Dummy
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &188190
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 464262}
- component: {fileID: 13682286}
- component: {fileID: 5411768}
- component: {fileID: 15355256}
m_Layer: 0
m_Name: Bip002 L Thigh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &189362
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 484514}
- component: {fileID: 13657510}
- component: {fileID: 5471492}
- component: {fileID: 15307130}
m_Layer: 0
m_Name: Bip002 R Calf
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &191838
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 481252}
m_Layer: 0
m_Name: BipDummy R Finger02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &192746
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 415918}
m_Layer: 0
m_Name: Bip002 L Toe0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &193864
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 431398}
- component: {fileID: 13664428}
- component: {fileID: 5401434}
- component: {fileID: 15346344}
m_Layer: 0
m_Name: Bip002 R UpperArm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &193870
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 460104}
m_Layer: 0
m_Name: BipDummy R Finger1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &196044
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 485232}
- component: {fileID: 6507010}
- component: {fileID: 5425508}
m_Layer: 0
m_Name: Bip002 Pelvis
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &198850
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 455094}
m_Layer: 0
m_Name: Bip002 Neck
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &199742
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 444376}
- component: {fileID: 5427790}
- component: {fileID: 15355096}
- component: {fileID: 6569762}
m_Layer: 0
m_Name: Bip002 R Foot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &199826
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 455906}
m_Layer: 0
m_Name: BipDummy R Finger4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &403164
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 185810}
m_LocalRotation: {x: -0.000000023906223, y: -0.000000025557926, z: -0.30713028,
w: 0.9516675}
m_LocalPosition: {x: -0.02278595, y: -0.00000001525879, z: 0}
m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994}
m_Children: []
m_Father: {fileID: 432856}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &409024
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 102130}
m_LocalRotation: {x: -0.00000004303571, y: 0.000000014207038, z: -0.15310442, w: 0.98821}
m_LocalPosition: {x: -0.047266666, y: 0, z: 0.00000003051758}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
m_Children:
- {fileID: 465302}
m_Father: {fileID: 414080}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &414080
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 155048}
m_LocalRotation: {x: -0.00039683317, y: -0.00003227424, z: -0.081061095, w: 0.99670905}
m_LocalPosition: {x: -0.1003982, y: -0.003286377, z: -0.022277009}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_Children:
- {fileID: 409024}
m_Father: {fileID: 468766}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &415918
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 192746}
m_LocalRotation: {x: -0.000000015454312, y: 0.000000015454312, z: -0.7071068, w: 0.7071068}
m_LocalPosition: {x: -0.06716837, y: 0.13374838, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 435170}
m_Father: {fileID: 423198}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &415978
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 157840}
m_LocalRotation: {x: 0.0046662716, y: -0.023126798, z: -0.2611372, w: 0.9650134}
m_LocalPosition: {x: -0.10838886, y: -0.005205994, z: 0.00035925294}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
m_Children:
- {fileID: 439944}
m_Father: {fileID: 455524}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &415986
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 124180}
m_LocalRotation: {x: 0, y: -1.0418551e-15, z: -0, w: 1}
m_LocalPosition: {x: -0.012151635, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 431328}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &420438
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 158980}
m_LocalRotation: {x: 0.3957287, y: -0.43531162, z: 0.03300276, w: 0.8079687}
m_LocalPosition: {x: -0.17969485, y: 9.536744e-10, z: 0}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
m_Children:
- {fileID: 456542}
m_Father: {fileID: 488212}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &420544
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 129654}
m_LocalRotation: {x: 0.00000001644754, y: 0.00000001808565, z: -0.41532043, w: 0.90967524}
m_LocalPosition: {x: -0.01889612, y: 0, z: 0.000000045776368}
m_LocalScale: {x: 1, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 421460}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &421460
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 165708}
m_LocalRotation: {x: -0.000000027031515, y: 0.0000000021954984, z: -0.35165805,
w: 0.93612856}
m_LocalPosition: {x: -0.03212024, y: -0.00000003051758, z: -0.000000045776368}
m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 1}
m_Children:
- {fileID: 420544}
m_Father: {fileID: 450572}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &423198
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 137872}
m_LocalRotation: {x: -0.04586778, y: 0.013275927, z: -0.101802245, w: 0.993658}
m_LocalPosition: {x: -0.41098914, y: -0.000000007629395, z: 0}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_Children:
- {fileID: 415918}
m_Father: {fileID: 499754}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &423308
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 119442}
m_LocalRotation: {x: 0, y: 0, z: -0.24637195, w: 0.9691754}
m_LocalPosition: {x: -0.028966127, y: 0, z: -0.00000003051758}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
m_Children:
- {fileID: 497572}
m_Father: {fileID: 446454}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &424364
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 132578}
m_LocalRotation: {x: -8.062054e-10, y: -0.000000037430024, z: -0.120907776, w: 0.99266374}
m_LocalPosition: {x: -0.02357837, y: 0, z: -0.00000001525879}
m_LocalScale: {x: 1, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 454104}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &426836
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 108898}
m_LocalRotation: {x: -0.000000024085356, y: -0.0000000072251183, z: 0.28733006,
w: 0.9578316}
m_LocalPosition: {x: -0.24303266, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 455524}
m_Father: {fileID: 431398}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &427270
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 187122}
m_LocalRotation: {x: 0.0022173636, y: -0.0136231445, z: -0.13210824, w: 0.99113923}
m_LocalPosition: {x: -0.10328601, y: 0.0010224, z: -0.020135256}
m_LocalScale: {x: 1, y: 1, z: 1.0000001}
m_Children:
- {fileID: 498144}
m_Father: {fileID: 455524}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &431328
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 181884}
m_LocalRotation: {x: 0, y: -1.0418551e-15, z: -0, w: 1}
m_LocalPosition: {x: -0.012151627, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 415986}
m_Father: {fileID: 443344}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &431398
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 193864}
m_LocalRotation: {x: -0.39572957, y: 0.43531126, z: 0.033003364, w: 0.80796844}
m_LocalPosition: {x: -0.17969485, y: 9.536744e-10, z: 0}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
m_Children:
- {fileID: 426836}
m_Father: {fileID: 447636}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &432376
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 162106}
m_LocalRotation: {x: 4.7719963e-11, y: -0.00000040002516, z: 0.14414449, w: 0.98955667}
m_LocalPosition: {x: -0.1367727, y: 0, z: 1.1641533e-13}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 455094}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &432856
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 167780}
m_LocalRotation: {x: 0.0000000026053375, y: -0.0000000045790607, z: -0.26490858,
w: 0.9642736}
m_LocalPosition: {x: -0.040773623, y: 0.00000003051758, z: 0.00000001525879}
m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
m_Children:
- {fileID: 403164}
m_Father: {fileID: 456406}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &435170
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 155340}
m_LocalRotation: {x: 0, y: -9.407548e-16, z: -0, w: 1}
m_LocalPosition: {x: -0.012151627, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 488774}
m_Father: {fileID: 415918}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &436796
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 142028}
m_LocalRotation: {x: -3.7377737e-10, y: -0.0000000037064913, z: -0.100335106, w: 0.99495375}
m_LocalPosition: {x: -0.023578431, y: 0, z: 0.00000003051758}
m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
m_Children: []
m_Father: {fileID: 439944}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &437810
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 186782}
m_LocalRotation: {x: -0.50000054, y: 0.49999946, z: 0.49999946, w: 0.50000054}
m_LocalPosition: {x: -1.4901162e-10, y: 0.89560544, z: -0.0034221578}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 485232}
m_Father: {fileID: 450318}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &438650
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 102038}
m_LocalRotation: {x: -0.001918456, y: 0.023514757, z: -0.14601779, w: 0.9890006}
m_LocalPosition: {x: -0.10838886, y: -0.005206055, z: -0.00035929872}
m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
m_Children:
- {fileID: 454104}
m_Father: {fileID: 468766}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &439944
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 138972}
m_LocalRotation: {x: 0.000000035312798, y: 0.0000000014167345, z: -0.2779434, w: 0.96059746}
m_LocalPosition: {x: -0.044976626, y: -0.00000001525879, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 436796}
m_Father: {fileID: 415978}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &443112
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 165996}
m_LocalRotation: {x: 0.00000002317485, y: -0.000000022827779, z: -0.35736334, w: 0.93396544}
m_LocalPosition: {x: -0.018896058, y: 0, z: -0.00000001525879}
m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994}
m_Children: []
m_Father: {fileID: 485822}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &443344
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 117388}
m_LocalRotation: {x: -0.000000015454312, y: 0.000000015454312, z: -0.7071068, w: 0.7071068}
m_LocalPosition: {x: -0.06716837, y: 0.13374838, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 431328}
m_Father: {fileID: 444376}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &444376
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 199742}
m_LocalRotation: {x: 0.045867775, y: -0.013275983, z: -0.10180175, w: 0.99365807}
m_LocalPosition: {x: -0.41098925, y: -0.000000007629395, z: 0}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_Children:
- {fileID: 443344}
m_Father: {fileID: 484514}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &445598
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 133846}
m_LocalRotation: {x: 4.0745185e-14, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0.10531403, y: -0.00008385659, z: -2.3259054e-10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 494132}
m_Father: {fileID: 468194}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &446454
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 103090}
m_LocalRotation: {x: 0.40023914, y: -0.27571434, z: 0.056018174, w: 0.87215376}
m_LocalPosition: {x: -0.042638857, y: 0.010434205, z: -0.028118744}
m_LocalScale: {x: 1.0000001, y: 1, z: 0.9999999}
m_Children:
- {fileID: 423308}
m_Father: {fileID: 468766}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &446592
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 159736}
m_LocalRotation: {x: -1.1736887e-13, y: 0.000000010320554, z: -0.0037209955, w: 0.9999931}
m_LocalPosition: {x: -0.10531482, y: -0.00008385468, z: -2.3258327e-10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 455094}
m_Father: {fileID: 494132}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &447282
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 111260}
m_LocalRotation: {x: 0.000000001861105, y: -7.57366e-11, z: -0.040660772, w: 0.99917305}
m_LocalPosition: {x: -0.047266603, y: 0.00000001525879, z: -0.00000001525879}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
m_Children:
- {fileID: 495456}
m_Father: {fileID: 460104}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &447636
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 166456}
m_LocalRotation: {x: 0.69003195, y: 0.10505109, z: 0.7079571, w: -0.10778195}
m_LocalPosition: {x: -0, y: 0.0001090088, z: -0.028353818}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 431398}
m_Father: {fileID: 455094}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &450318
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 105050}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 437810}
- {fileID: 456096}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &450572
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 150622}
m_LocalRotation: {x: -0.002490904, y: 0.009521965, z: -0.21373138, w: 0.9768429}
m_LocalPosition: {x: -0.09384656, y: 0.00909961, z: 0.03997948}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.9999999}
m_Children:
- {fileID: 421460}
m_Father: {fileID: 468766}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &454104
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 127908}
m_LocalRotation: {x: 0.000000026105285, y: 0.000000005454415, z: -0.22450191, w: 0.97447366}
m_LocalPosition: {x: -0.044976626, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1.0000001}
m_Children:
- {fileID: 424364}
m_Father: {fileID: 438650}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &455094
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 198850}
m_LocalRotation: {x: 4.448862e-14, y: 0.0000004163574, z: -0.15011443, w: 0.9886686}
m_LocalPosition: {x: -0.10534644, y: -0.00010401631, z: -2.884772e-10}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
m_Children:
- {fileID: 432376}
- {fileID: 488212}
- {fileID: 447636}
m_Father: {fileID: 446592}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &455524
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 183552}
m_LocalRotation: {x: 0.72127545, y: 0.08105711, z: 0.07682161, w: 0.68358606}
m_LocalPosition: {x: -0.2430326, y: 0.00000003051758, z: -0.00000006103516}
m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994}
m_Children:
- {fileID: 489358}
- {fileID: 460104}
- {fileID: 415978}
- {fileID: 427270}
- {fileID: 455906}
m_Father: {fileID: 426836}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &455906
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 199826}
m_LocalRotation: {x: 0.0007130304, y: -0.0098164985, z: -0.032043967, w: 0.99943805}
m_LocalPosition: {x: -0.09384656, y: 0.009099671, z: -0.039979525}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
m_Children:
- {fileID: 485822}
m_Father: {fileID: 455524}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &456096
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 187496}
m_LocalRotation: {x: 0.000000021855694, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.9103826, y: 1.9103826, z: 1.9103826}
m_Children: []
m_Father: {fileID: 450318}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &456406
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 111886}
m_LocalRotation: {x: -0.002835928, y: 0.013507943, z: -0.17714134, w: 0.98408866}
m_LocalPosition: {x: -0.10328601, y: 0.0010223389, z: 0.020135194}
m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
m_Children:
- {fileID: 432856}
m_Father: {fileID: 468766}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &456542
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 171348}
m_LocalRotation: {x: -0.000000030864356, y: 0.000000021855683, z: 0.28733003, w: 0.9578316}
m_LocalPosition: {x: -0.2430326, y: 0.00000006103516, z: 0}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
m_Children:
- {fileID: 468766}
m_Father: {fileID: 420438}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &459924
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 127626}
m_LocalRotation: {x: 0.000000014849564, y: -0.0000000022370685, z: -0.27046826,
w: 0.9627289}
m_LocalPosition: {x: -0.02278583, y: 0, z: -0.00000001525879}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 498144}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &460104
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 193870}
m_LocalRotation: {x: 0.00039008295, y: 0.000079733094, z: -0.20024739, w: 0.97974527}
m_LocalPosition: {x: -0.1003982, y: -0.003286316, z: 0.022276932}
m_LocalScale: {x: 1, y: 1, z: 1.0000001}
m_Children:
- {fileID: 447282}
m_Father: {fileID: 455524}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &461936
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 153752}
m_LocalRotation: {x: -0.0000000054362164, y: 0.0000000012932826, z: -0.23144192,
w: 0.9728487}
m_LocalPosition: {x: -0.028966065, y: 0.00000003051758, z: 0}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_Children:
- {fileID: 481252}
m_Father: {fileID: 489358}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &464262
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 188190}
m_LocalRotation: {x: -0.012555973, y: 0.9998845, z: 0.0005191883, w: 0.008549745}
m_LocalPosition: {x: 0.09312867, y: -0.0024274522, z: 0.096502244}
m_LocalScale: {x: 1, y: 1, z: 1.0000001}
m_Children:
- {fileID: 499754}
m_Father: {fileID: 468194}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &465302
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 129834}
m_LocalRotation: {x: 0.000000039817607, y: -0.000000012218085, z: -0.117604196,
w: 0.9930606}
m_LocalPosition: {x: -0.01876288, y: 0.00000003051758, z: 0}
m_LocalScale: {x: 1, y: 1.0000001, z: 1}
m_Children: []
m_Father: {fileID: 409024}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &468194
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 107476}
m_LocalRotation: {x: -0.000002070677, y: 0.000000684224, z: 0.013477894, w: 0.99990916}
m_LocalPosition: {x: -0.09316022, y: -0.00008378435, z: 0.00000012931065}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 464262}
- {fileID: 471574}
- {fileID: 445598}
m_Father: {fileID: 485232}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &468766
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 111370}
m_LocalRotation: {x: -0.7212754, y: -0.08105717, z: 0.07682164, w: 0.6835861}
m_LocalPosition: {x: -0.2430326, y: -0.00000003051758, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1.0000001}
m_Children:
- {fileID: 446454}
- {fileID: 414080}
- {fileID: 438650}
- {fileID: 456406}
- {fileID: 450572}
m_Father: {fileID: 456542}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &471574
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 128304}
m_LocalRotation: {x: -0.012553991, y: 0.99988455, z: -0.0005164296, w: -0.008549793}
m_LocalPosition: {x: 0.09312867, y: -0.0024269181, z: -0.096502244}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000001}
m_Children:
- {fileID: 484514}
m_Father: {fileID: 468194}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &481252
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 191838}
m_LocalRotation: {x: -0.0051727896, y: -0.14755645, z: -0.23301202, w: 0.9612002}
m_LocalPosition: {x: -0.032908753, y: -0.000000007629395, z: -0.00000003051758}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
m_Children: []
m_Father: {fileID: 461936}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &484514
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 189362}
m_LocalRotation: {x: -2.2306051e-10, y: -0.000000001906969, z: 0.12818292, w: 0.99175054}
m_LocalPosition: {x: -0.42230672, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 0.99999994}
m_Children:
- {fileID: 444376}
m_Father: {fileID: 471574}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &485232
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 196044}
m_LocalRotation: {x: -0.49999964, y: 0.50000036, z: 0.49999964, w: 0.50000036}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 468194}
m_Father: {fileID: 437810}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &485822
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 136084}
m_LocalRotation: {x: 0.0000000024180136, y: 0.0000000028339022, z: -0.6490805, w: 0.7607197}
m_LocalPosition: {x: -0.032120302, y: 0.00000006103516, z: 0.00000006103516}
m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.99999994}
m_Children:
- {fileID: 443112}
m_Father: {fileID: 455906}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &488212
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 153424}
m_LocalRotation: {x: -0.69003224, y: -0.10505305, z: 0.7079568, w: -0.10778003}
m_LocalPosition: {x: -0, y: 0.000108856206, z: 0.028353818}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 420438}
m_Father: {fileID: 455094}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &488774
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 116220}
m_LocalRotation: {x: 0, y: -9.407548e-16, z: -0, w: 1}
m_LocalPosition: {x: -0.012151627, y: 0, z: -0.000000007629395}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 435170}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &489358
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 184494}
m_LocalRotation: {x: -0.4061612, y: 0.2668805, z: 0.03686745, w: 0.8731831}
m_LocalPosition: {x: -0.04263898, y: 0.010434327, z: 0.0281187}
m_LocalScale: {x: 1.0000001, y: 1, z: 0.9999999}
m_Children:
- {fileID: 461936}
m_Father: {fileID: 455524}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &494132
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 139380}
m_LocalRotation: {x: -8.096637e-15, y: 0.000000010320556, z: -0.0037209948, w: 0.9999931}
m_LocalPosition: {x: -0.10531482, y: -0.00008385659, z: -2.3258327e-10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 446592}
m_Father: {fileID: 445598}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &495456
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 178168}
m_LocalRotation: {x: 0.0000000045875606, y: 0.000000021875893, z: -0.20524399, w: 0.97871083}
m_LocalPosition: {x: -0.01876288, y: -0.000000045776368, z: 0.00000001525879}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_Children: []
m_Father: {fileID: 447282}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &497572
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 163608}
m_LocalRotation: {x: 0.032045208, y: 0.123279884, z: -0.24952908, w: 0.95995337}
m_LocalPosition: {x: -0.032908816, y: -0.000000007629395, z: 0.00000003051758}
m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1}
m_Children: []
m_Father: {fileID: 423308}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &498144
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 146742}
m_LocalRotation: {x: -0.000000009311458, y: 1.813486e-10, z: -0.615464, w: 0.78816503}
m_LocalPosition: {x: -0.040773623, y: 0.00000003051758, z: 0.00000001525879}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
m_Children:
- {fileID: 459924}
m_Father: {fileID: 427270}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &499754
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 148126}
m_LocalRotation: {x: -3.5029177e-10, y: 8.9379376e-10, z: 0.12818542, w: 0.99175024}
m_LocalPosition: {x: -0.42230678, y: 0, z: 0}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
m_Children:
- {fileID: 423198}
m_Father: {fileID: 464262}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!54 &5401434
Rigidbody:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 193864}
serializedVersion: 2
m_Mass: 1.25
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!54 &5411768
Rigidbody:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 188190}
serializedVersion: 2
m_Mass: 1.875
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!54 &5416034
Rigidbody:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 137872}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!54 &5425508
Rigidbody:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 196044}
serializedVersion: 2
m_Mass: 3.125
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!54 &5427790
Rigidbody:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 199742}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!54 &5428664
Rigidbody:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 171348}
serializedVersion: 2
m_Mass: 1.25
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!54 &5436902
Rigidbody:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 148126}
serializedVersion: 2
m_Mass: 1.875
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!54 &5455504
Rigidbody:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 162106}
serializedVersion: 2
m_Mass: 1.25
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!54 &5462634
Rigidbody:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 108898}
serializedVersion: 2
m_Mass: 1.25
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!54 &5463350
Rigidbody:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 133846}
serializedVersion: 2
m_Mass: 3.125
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!54 &5467112
Rigidbody:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 158980}
serializedVersion: 2
m_Mass: 1.25
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!54 &5471492
Rigidbody:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 189362}
serializedVersion: 2
m_Mass: 1.875
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!54 &5484416
Rigidbody:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 128304}
serializedVersion: 2
m_Mass: 1.875
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!65 &6507010
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 196044}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.2, y: 0.25485054, z: 0.3}
m_Center: {x: -0.09921679, y: -0.004639834, z: 0.00000067055225}
--- !u!65 &6543156
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 133846}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.4, y: 0.28, z: 0.33}
m_Center: {x: -0.19, y: -0.000112220645, z: -0.000000044703484}
--- !u!65 &6569762
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 199742}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.08100769, y: 0.22225347, z: 0.101777665}
m_Center: {x: -0.02767298, y: 0.072227694, z: -0.00000094110146}
--- !u!65 &6585652
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 137872}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.08100769, y: 0.22225347, z: 0.101777665}
m_Center: {x: -0.02767298, y: 0.072227694, z: -0.00000094110146}
--- !u!95 &9568060
Animator:
serializedVersion: 3
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 105050}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: 959d14bf134f54a6e993fe6ca6e063c0, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 1
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
--- !u!135 &13560184
SphereCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 162106}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.15
m_Center: {x: -0.10399482, y: 0, z: 0}
--- !u!136 &13619202
CapsuleCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 158980}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.08
m_Height: 0.3
m_Direction: 0
m_Center: {x: -0.08, y: 0, z: 0}
--- !u!136 &13620954
CapsuleCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 108898}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.07942759
m_Height: 0.39713797
m_Direction: 0
m_Center: {x: -0.19856898, y: 0, z: 0}
--- !u!136 &13641222
CapsuleCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 148126}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.08
m_Height: 0.44984567
m_Direction: 0
m_Center: {x: -0.22492284, y: 0, z: 0}
--- !u!136 &13657510
CapsuleCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 189362}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.08
m_Height: 0.4498458
m_Direction: 0
m_Center: {x: -0.2249229, y: 0, z: 0}
--- !u!136 &13664428
CapsuleCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 193864}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.08
m_Height: 0.3
m_Direction: 0
m_Center: {x: -0.08, y: 0, z: 0}
--- !u!136 &13676064
CapsuleCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 171348}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.08156099
m_Height: 0.40780497
m_Direction: 0
m_Center: {x: -0.20390248, y: 0, z: 0}
--- !u!136 &13681062
CapsuleCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 128304}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.1
m_Height: 0.42230684
m_Direction: 0
m_Center: {x: -0.21115342, y: 0, z: 0}
--- !u!136 &13682286
CapsuleCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 188190}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.1
m_Height: 0.4223068
m_Direction: 0
m_Center: {x: -0.2111534, y: 0, z: 0}
--- !u!137 &13782896
SkinnedMeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 187496}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 8a758f41de96147d29c0b9d92ce2a3c5, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 959d14bf134f54a6e993fe6ca6e063c0, type: 3}
m_Bones:
- {fileID: 464262}
- {fileID: 485232}
- {fileID: 468194}
- {fileID: 437810}
- {fileID: 471574}
- {fileID: 488212}
- {fileID: 420438}
- {fileID: 494132}
- {fileID: 446592}
- {fileID: 455094}
- {fileID: 432376}
- {fileID: 447636}
- {fileID: 456542}
- {fileID: 431398}
- {fileID: 426836}
- {fileID: 445598}
- {fileID: 499754}
- {fileID: 423198}
- {fileID: 444376}
- {fileID: 415918}
- {fileID: 484514}
- {fileID: 443344}
- {fileID: 446454}
- {fileID: 468766}
- {fileID: 438650}
- {fileID: 456406}
- {fileID: 414080}
- {fileID: 423308}
- {fileID: 450572}
- {fileID: 497572}
- {fileID: 454104}
- {fileID: 424364}
- {fileID: 432856}
- {fileID: 403164}
- {fileID: 409024}
- {fileID: 465302}
- {fileID: 421460}
- {fileID: 420544}
- {fileID: 489358}
- {fileID: 455524}
- {fileID: 415978}
- {fileID: 427270}
- {fileID: 460104}
- {fileID: 461936}
- {fileID: 455906}
- {fileID: 481252}
- {fileID: 439944}
- {fileID: 436796}
- {fileID: 498144}
- {fileID: 459924}
- {fileID: 447282}
- {fileID: 495456}
- {fileID: 485822}
- {fileID: 443112}
- {fileID: 415986}
- {fileID: 488774}
m_BlendShapeWeights: []
m_RootBone: {fileID: 437810}
m_AABB:
m_Center: {x: -0.01371482, y: -0.0000008493662, z: 0.00061777234}
m_Extent: {x: 0.16746342, y: 0.48301, z: 0.89055586}
m_DirtyAABB: 0
--- !u!153 &15303082
ConfigurableJoint:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 108898}
m_ConnectedBody: {fileID: 5401434}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: -0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: -0.24303272, y: -0.000000037252903, z: 0.000000052154064}
serializedVersion: 2
m_SecondaryAxis: {x: 1, y: 0, z: 0}
m_XMotion: 0
m_YMotion: 0
m_ZMotion: 0
m_AngularXMotion: 1
m_AngularYMotion: 1
m_AngularZMotion: 1
m_LinearLimitSpring:
spring: 0
damper: 0
m_LinearLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularXLimitSpring:
spring: 0
damper: 0
m_LowAngularXLimit:
limit: -122.76609
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
limit: 26.516123
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
limit: 25
bounciness: 0
contactDistance: 0
m_AngularZLimit:
limit: 12.860373
bounciness: 0
contactDistance: 0
m_TargetPosition: {x: 0, y: 0, z: 0}
m_TargetVelocity: {x: 0, y: 0, z: 0}
m_XDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_YDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
m_RotationDriveMode: 0
m_AngularXDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_AngularYZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_SlerpDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ProjectionMode: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_ConfiguredInWorldSpace: 0
m_SwapBodies: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!153 &15305202
ConfigurableJoint:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 148126}
m_ConnectedBody: {fileID: 5411768}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: -0.4223068, y: 0.0000000025765985, z: 0.0000000013969839}
serializedVersion: 2
m_SecondaryAxis: {x: 0, y: 1, z: 0}
m_XMotion: 0
m_YMotion: 0
m_ZMotion: 0
m_AngularXMotion: 1
m_AngularYMotion: 1
m_AngularZMotion: 1
m_LinearLimitSpring:
spring: 0
damper: 0
m_LinearLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularXLimitSpring:
spring: 0
damper: 0
m_LowAngularXLimit:
limit: -149.55478
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
limit: 13.862169
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
limit: 11.503702
bounciness: 0
contactDistance: 0
m_AngularZLimit:
limit: 13.619638
bounciness: 0
contactDistance: 0
m_TargetPosition: {x: 0, y: 0, z: 0}
m_TargetVelocity: {x: 0, y: 0, z: 0}
m_XDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_YDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
m_RotationDriveMode: 0
m_AngularXDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_AngularYZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_SlerpDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ProjectionMode: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_ConfiguredInWorldSpace: 0
m_SwapBodies: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!153 &15305394
ConfigurableJoint:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 137872}
m_ConnectedBody: {fileID: 5436902}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: -0.41098922, y: 8.6736163e-19, z: -0.0000000026281721}
serializedVersion: 2
m_SecondaryAxis: {x: 0, y: 1, z: 0}
m_XMotion: 0
m_YMotion: 0
m_ZMotion: 0
m_AngularXMotion: 1
m_AngularYMotion: 1
m_AngularZMotion: 1
m_LinearLimitSpring:
spring: 0
damper: 0
m_LinearLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularXLimitSpring:
spring: 0
damper: 0
m_LowAngularXLimit:
limit: -74.835884
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
limit: 36.221493
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
limit: 35.805202
bounciness: 0
contactDistance: 0
m_AngularZLimit:
limit: 42.659763
bounciness: 0
contactDistance: 0
m_TargetPosition: {x: 0, y: 0, z: 0}
m_TargetVelocity: {x: 0, y: 0, z: 0}
m_XDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_YDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
m_RotationDriveMode: 0
m_AngularXDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_AngularYZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_SlerpDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ProjectionMode: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_ConfiguredInWorldSpace: 0
m_SwapBodies: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!153 &15307130
ConfigurableJoint:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 189362}
m_ConnectedBody: {fileID: 5484416}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: -0.42230684, y: -0.000000004447884, z: -0.0000000041909516}
serializedVersion: 2
m_SecondaryAxis: {x: 0, y: 1, z: 0}
m_XMotion: 0
m_YMotion: 0
m_ZMotion: 0
m_AngularXMotion: 1
m_AngularYMotion: 1
m_AngularZMotion: 1
m_LinearLimitSpring:
spring: 0
damper: 0
m_LinearLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularXLimitSpring:
spring: 0
damper: 0
m_LowAngularXLimit:
limit: -149.55478
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
limit: 13.862169
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
limit: 11.503702
bounciness: 0
contactDistance: 0
m_AngularZLimit:
limit: 13.619638
bounciness: 0
contactDistance: 0
m_TargetPosition: {x: 0, y: 0, z: 0}
m_TargetVelocity: {x: 0, y: 0, z: 0}
m_XDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_YDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
m_RotationDriveMode: 0
m_AngularXDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_AngularYZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_SlerpDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ProjectionMode: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_ConfiguredInWorldSpace: 0
m_SwapBodies: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!153 &15323222
ConfigurableJoint:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 133846}
m_ConnectedBody: {fileID: 5425508}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: -1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: -0.19843376, y: -0.0030061752, z: 0.00000027940575}
serializedVersion: 2
m_SecondaryAxis: {x: 0, y: 1, z: 0}
m_XMotion: 0
m_YMotion: 0
m_ZMotion: 0
m_AngularXMotion: 1
m_AngularYMotion: 1
m_AngularZMotion: 1
m_LinearLimitSpring:
spring: 0
damper: 0
m_LinearLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularXLimitSpring:
spring: 0
damper: 0
m_LowAngularXLimit:
limit: -30
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
limit: 30
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
limit: 30
bounciness: 0
contactDistance: 0
m_AngularZLimit:
limit: 27.78389
bounciness: 0
contactDistance: 0
m_TargetPosition: {x: 0, y: 0, z: 0}
m_TargetVelocity: {x: 0, y: 0, z: 0}
m_XDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_YDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
m_RotationDriveMode: 0
m_AngularXDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_AngularYZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_SlerpDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ProjectionMode: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_ConfiguredInWorldSpace: 0
m_SwapBodies: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!153 &15329982
ConfigurableJoint:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 128304}
m_ConnectedBody: {fileID: 5425508}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: -0.00000011920929, y: -0.00000009389463, z: -0.09650224}
serializedVersion: 2
m_SecondaryAxis: {x: 0, y: 1, z: 0}
m_XMotion: 0
m_YMotion: 0
m_ZMotion: 0
m_AngularXMotion: 1
m_AngularYMotion: 1
m_AngularZMotion: 1
m_LinearLimitSpring:
spring: 0
damper: 0
m_LinearLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularXLimitSpring:
spring: 0
damper: 0
m_LowAngularXLimit:
limit: -44.116524
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
limit: 131.06334
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
limit: 30
bounciness: 0
contactDistance: 0
m_AngularZLimit:
limit: 32.78175
bounciness: 0
contactDistance: 0
m_TargetPosition: {x: 0, y: 0, z: 0}
m_TargetVelocity: {x: 0, y: 0, z: 0}
m_XDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_YDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
m_RotationDriveMode: 0
m_AngularXDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_AngularYZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_SlerpDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ProjectionMode: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_ConfiguredInWorldSpace: 0
m_SwapBodies: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!153 &15346344
ConfigurableJoint:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 193864}
m_ConnectedBody: {fileID: 5463350}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: -1, z: 0}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: -0.31132287, y: 0.0021191482, z: -0.20798957}
serializedVersion: 2
m_SecondaryAxis: {x: 0, y: 0, z: -1}
m_XMotion: 0
m_YMotion: 0
m_ZMotion: 0
m_AngularXMotion: 1
m_AngularYMotion: 1
m_AngularZMotion: 1
m_LinearLimitSpring:
spring: 0
damper: 0
m_LinearLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularXLimitSpring:
spring: 0
damper: 0
m_LowAngularXLimit:
limit: -122.60131
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
limit: 77.589325
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
limit: 90.725365
bounciness: 0
contactDistance: 0
m_AngularZLimit:
limit: 43.249493
bounciness: 0
contactDistance: 0
m_TargetPosition: {x: 0, y: 0, z: 0}
m_TargetVelocity: {x: 0, y: 0, z: 0}
m_XDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_YDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
m_RotationDriveMode: 0
m_AngularXDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_AngularYZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_SlerpDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ProjectionMode: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_ConfiguredInWorldSpace: 0
m_SwapBodies: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!153 &15355096
ConfigurableJoint:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 199742}
m_ConnectedBody: {fileID: 5471492}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: -0.41098934, y: 6.0715313e-18, z: -0.0000000049882036}
serializedVersion: 2
m_SecondaryAxis: {x: 0, y: 1, z: 0}
m_XMotion: 0
m_YMotion: 0
m_ZMotion: 0
m_AngularXMotion: 1
m_AngularYMotion: 1
m_AngularZMotion: 1
m_LinearLimitSpring:
spring: 0
damper: 0
m_LinearLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularXLimitSpring:
spring: 0
damper: 0
m_LowAngularXLimit:
limit: -74.835884
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
limit: 36.221493
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
limit: 35.805202
bounciness: 0
contactDistance: 0
m_AngularZLimit:
limit: 42.659763
bounciness: 0
contactDistance: 0
m_TargetPosition: {x: 0, y: 0, z: 0}
m_TargetVelocity: {x: 0, y: 0, z: 0}
m_XDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_YDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
m_RotationDriveMode: 0
m_AngularXDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_AngularYZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_SlerpDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ProjectionMode: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_ConfiguredInWorldSpace: 0
m_SwapBodies: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!153 &15355256
ConfigurableJoint:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 188190}
m_ConnectedBody: {fileID: 5425508}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 0.00000017881393, y: 0.00000017515258, z: 0.09650225}
serializedVersion: 2
m_SecondaryAxis: {x: 0, y: 1, z: 0}
m_XMotion: 0
m_YMotion: 0
m_ZMotion: 0
m_AngularXMotion: 1
m_AngularYMotion: 1
m_AngularZMotion: 1
m_LinearLimitSpring:
spring: 0
damper: 0
m_LinearLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularXLimitSpring:
spring: 0
damper: 0
m_LowAngularXLimit:
limit: -44.116524
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
limit: 131.06334
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
limit: 30
bounciness: 0
contactDistance: 0
m_AngularZLimit:
limit: 32.78175
bounciness: 0
contactDistance: 0
m_TargetPosition: {x: 0, y: 0, z: 0}
m_TargetVelocity: {x: 0, y: 0, z: 0}
m_XDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_YDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
m_RotationDriveMode: 0
m_AngularXDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_AngularYZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_SlerpDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ProjectionMode: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_ConfiguredInWorldSpace: 0
m_SwapBodies: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!153 &15366662
ConfigurableJoint:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 158980}
m_ConnectedBody: {fileID: 5463350}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: -1, z: 0}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: -0.311323, y: 0.002118005, z: 0.2079896}
serializedVersion: 2
m_SecondaryAxis: {x: 0, y: 0, z: -1}
m_XMotion: 0
m_YMotion: 0
m_ZMotion: 0
m_AngularXMotion: 1
m_AngularYMotion: 1
m_AngularZMotion: 1
m_LinearLimitSpring:
spring: 0
damper: 0
m_LinearLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularXLimitSpring:
spring: 0
damper: 0
m_LowAngularXLimit:
limit: -70
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
limit: 151.17625
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
limit: 90.725365
bounciness: 0
contactDistance: 0
m_AngularZLimit:
limit: 43.249493
bounciness: 0
contactDistance: 0
m_TargetPosition: {x: 0, y: 0, z: 0}
m_TargetVelocity: {x: 0, y: 0, z: 0}
m_XDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_YDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
m_RotationDriveMode: 0
m_AngularXDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_AngularYZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_SlerpDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ProjectionMode: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_ConfiguredInWorldSpace: 0
m_SwapBodies: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!153 &15371880
ConfigurableJoint:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 162106}
m_ConnectedBody: {fileID: 5463350}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 0, y: 0, z: -1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: -0.44595355, y: 0.04461718, z: 0.00000012375033}
serializedVersion: 2
m_SecondaryAxis: {x: 0, y: 1, z: 0}
m_XMotion: 0
m_YMotion: 0
m_ZMotion: 0
m_AngularXMotion: 1
m_AngularYMotion: 1
m_AngularZMotion: 1
m_LinearLimitSpring:
spring: 0
damper: 0
m_LinearLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularXLimitSpring:
spring: 0
damper: 0
m_LowAngularXLimit:
limit: -60.295296
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
limit: 25
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
limit: 25
bounciness: 0
contactDistance: 0
m_AngularZLimit:
limit: 34.12488
bounciness: 0
contactDistance: 0
m_TargetPosition: {x: 0, y: 0, z: 0}
m_TargetVelocity: {x: 0, y: 0, z: 0}
m_XDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_YDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
m_RotationDriveMode: 0
m_AngularXDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_AngularYZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_SlerpDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ProjectionMode: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_ConfiguredInWorldSpace: 0
m_SwapBodies: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!153 &15375990
ConfigurableJoint:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 171348}
m_ConnectedBody: {fileID: 5467112}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: -0, y: 0, z: 1}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: -0.24303266, y: 0.000000059604645, z: -0.0000000037252903}
serializedVersion: 2
m_SecondaryAxis: {x: 1, y: 0, z: 0}
m_XMotion: 0
m_YMotion: 0
m_ZMotion: 0
m_AngularXMotion: 1
m_AngularYMotion: 1
m_AngularZMotion: 1
m_LinearLimitSpring:
spring: 0
damper: 0
m_LinearLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularXLimitSpring:
spring: 0
damper: 0
m_LowAngularXLimit:
limit: -122.76609
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
limit: 26.516123
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
limit: 25
bounciness: 0
contactDistance: 0
m_AngularZLimit:
limit: 12.860373
bounciness: 0
contactDistance: 0
m_TargetPosition: {x: 0, y: 0, z: 0}
m_TargetVelocity: {x: 0, y: 0, z: 0}
m_XDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_YDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
m_RotationDriveMode: 0
m_AngularXDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_AngularYZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_SlerpDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ProjectionMode: 0
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_ConfiguredInWorldSpace: 0
m_SwapBodies: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 1
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 105050}
m_IsPrefabParent: 1