holopy3/Assets/ShatterableGlass/Demo/Models/Button.fbx
2020-12-10 15:25:12 +01:00

1594 lines
72 KiB
Text

; FBX 6.1.0 project file
; Created by Blender FBX Exporter
; for support mail: ideasman42@gmail.com
; ----------------------------------------------------
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Property: "UpVectorProperty", "object", ""
Property: "Show", "bool", "",1
Property: "NegativePercentShapeSupport", "bool", "",1
Property: "DefaultAttributeIndex", "int", "",0
Property: "Color", "Color", "A",0.8,0.8,0.8
Property: "Roll", "Roll", "A+",0
Property: "FieldOfView", "FieldOfView", "A+",40
Property: "FieldOfViewX", "FieldOfView", "A+",1
Property: "FieldOfViewY", "FieldOfView", "A+",1
Property: "OpticalCenterX", "Real", "A+",0
Property: "OpticalCenterY", "Real", "A+",0
Property: "BackgroundColor", "Color", "A+",0.63,0.63,0.63
Property: "TurnTable", "Real", "A+",0
Property: "DisplayTurnTableIcon", "bool", "",1
Property: "Motion Blur Intensity", "Real", "A+",1
Property: "UseMotionBlur", "bool", "",0
Property: "UseRealTimeMotionBlur", "bool", "",1
Property: "ResolutionMode", "enum", "",0
Property: "ApertureMode", "enum", "",2
Property: "GateFit", "enum", "",0
Property: "FocalLength", "Real", "A+",21.3544940948486
Property: "CameraFormat", "enum", "",0
Property: "AspectW", "double", "",320
Property: "AspectH", "double", "",200
Property: "PixelAspectRatio", "double", "",1
Property: "UseFrameColor", "bool", "",0
Property: "FrameColor", "ColorRGB", "",0.3,0.3,0.3
Property: "ShowName", "bool", "",1
Property: "ShowGrid", "bool", "",1
Property: "ShowOpticalCenter", "bool", "",0
Property: "ShowAzimut", "bool", "",1
Property: "ShowTimeCode", "bool", "",0
Property: "NearPlane", "double", "",1.000000
Property: "FarPlane", "double", "",30000.000000
Property: "FilmWidth", "double", "",0.816
Property: "FilmHeight", "double", "",0.612
Property: "FilmAspectRatio", "double", "",1.33333333333333
Property: "FilmSqueezeRatio", "double", "",1
Property: "FilmFormatIndex", "enum", "",4
Property: "ViewFrustum", "bool", "",1
Property: "ViewFrustumNearFarPlane", "bool", "",0
Property: "ViewFrustumBackPlaneMode", "enum", "",2
Property: "BackPlaneDistance", "double", "",100
Property: "BackPlaneDistanceMode", "enum", "",0
Property: "ViewCameraToLookAt", "bool", "",1
Property: "LockMode", "bool", "",0
Property: "LockInterestNavigation", "bool", "",0
Property: "FitImage", "bool", "",0
Property: "Crop", "bool", "",0
Property: "Center", "bool", "",1
Property: "KeepRatio", "bool", "",1
Property: "BackgroundMode", "enum", "",0
Property: "BackgroundAlphaTreshold", "double", "",0.5
Property: "ForegroundTransparent", "bool", "",1
Property: "DisplaySafeArea", "bool", "",0
Property: "SafeAreaDisplayStyle", "enum", "",1
Property: "SafeAreaAspectRatio", "double", "",1.33333333333333
Property: "Use2DMagnifierZoom", "bool", "",0
Property: "2D Magnifier Zoom", "Real", "A+",100
Property: "2D Magnifier X", "Real", "A+",50
Property: "2D Magnifier Y", "Real", "A+",50
Property: "CameraProjectionType", "enum", "",1
Property: "UseRealTimeDOFAndAA", "bool", "",0
Property: "UseDepthOfField", "bool", "",0
Property: "FocusSource", "enum", "",0
Property: "FocusAngle", "double", "",3.5
Property: "FocusDistance", "double", "",200
Property: "UseAntialiasing", "bool", "",0
Property: "AntialiasingIntensity", "double", "",0.77777
Property: "UseAccumulationBuffer", "bool", "",0
Property: "FrameSamplingCount", "int", "",7
}
MultiLayer: 0
MultiTake: 0
Hidden: "True"
Shading: Y
Culling: "CullingOff"
TypeFlags: "Camera"
GeometryVersion: 124
Position: -4000.000000,0.000000,0.000000
Up: 0,1,0
LookAt: 0,0,0
ShowInfoOnMoving: 1
ShowAudio: 0
AudioColor: 0,1,0
CameraOrthoZoom: 1
}
Material: "Material::Body", "" {
Version: 102
ShadingModel: "lambert"
MultiLayer: 0
Properties60: {
Property: "ShadingModel", "KString", "", "Lambert"
Property: "MultiLayer", "bool", "",0
Property: "EmissiveColor", "ColorRGB", "",0.8000,0.8000,0.8000
Property: "EmissiveFactor", "double", "",0.0000
Property: "AmbientColor", "ColorRGB", "",1.0000,1.0000,1.0000
Property: "AmbientFactor", "double", "",1.0000
Property: "DiffuseColor", "ColorRGB", "",0.8000,0.8000,0.8000
Property: "DiffuseFactor", "double", "",0.8000
Property: "Bump", "Vector3D", "",0,0,0
Property: "TransparentColor", "ColorRGB", "",1,1,1
Property: "TransparencyFactor", "double", "",0.0000
Property: "SpecularColor", "ColorRGB", "",1.0000,1.0000,1.0000
Property: "SpecularFactor", "double", "",0.5000
Property: "ShininessExponent", "double", "",12.3
Property: "ReflectionColor", "ColorRGB", "",0,0,0
Property: "ReflectionFactor", "double", "",1
Property: "Emissive", "ColorRGB", "",0,0,0
Property: "Ambient", "ColorRGB", "",1.0,1.0,1.0
Property: "Diffuse", "ColorRGB", "",0.8,0.8,0.8
Property: "Specular", "ColorRGB", "",1.0,1.0,1.0
Property: "Shininess", "double", "",12.3
Property: "Opacity", "double", "",1.0
Property: "Reflectivity", "double", "",0
}
}
Material: "Material::Red", "" {
Version: 102
ShadingModel: "lambert"
MultiLayer: 0
Properties60: {
Property: "ShadingModel", "KString", "", "Lambert"
Property: "MultiLayer", "bool", "",0
Property: "EmissiveColor", "ColorRGB", "",0.8000,0.0353,0.0275
Property: "EmissiveFactor", "double", "",0.0000
Property: "AmbientColor", "ColorRGB", "",1.0000,1.0000,1.0000
Property: "AmbientFactor", "double", "",1.0000
Property: "DiffuseColor", "ColorRGB", "",0.8000,0.0353,0.0275
Property: "DiffuseFactor", "double", "",0.8000
Property: "Bump", "Vector3D", "",0,0,0
Property: "TransparentColor", "ColorRGB", "",1,1,1
Property: "TransparencyFactor", "double", "",0.0000
Property: "SpecularColor", "ColorRGB", "",1.0000,1.0000,1.0000
Property: "SpecularFactor", "double", "",0.5000
Property: "ShininessExponent", "double", "",12.3
Property: "ReflectionColor", "ColorRGB", "",0,0,0
Property: "ReflectionFactor", "double", "",1
Property: "Emissive", "ColorRGB", "",0,0,0
Property: "Ambient", "ColorRGB", "",1.0,1.0,1.0
Property: "Diffuse", "ColorRGB", "",0.8,0.0,0.0
Property: "Specular", "ColorRGB", "",1.0,1.0,1.0
Property: "Shininess", "double", "",12.3
Property: "Opacity", "double", "",1.0
Property: "Reflectivity", "double", "",0
}
}
Pose: "Pose::BIND_POSES", "BindPose" {
Type: "BindPose"
Version: 100
Properties60: {
}
NbPoseNodes: 1
PoseNode: {
Node: "Model::Button"
Matrix: 0.000000075497901,0.000000000000000,-1.000000000000000,0.000000000000000,-1.000000000000000,0.000000000000000,-0.000000075497901,0.000000000000000,0.000000000000000,1.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,1.000000000000000
}
}
GlobalSettings: {
Version: 1000
Properties60: {
Property: "UpAxis", "int", "",1
Property: "UpAxisSign", "int", "",1
Property: "FrontAxis", "int", "",2
Property: "FrontAxisSign", "int", "",1
Property: "CoordAxis", "int", "",0
Property: "CoordAxisSign", "int", "",1
Property: "UnitScaleFactor", "double", "",1
}
}
}
; Object relations
;------------------------------------------------------------------
Relations: {
Model: "Model::Button", "Mesh" {
}
Model: "Model::Producer Perspective", "Camera" {
}
Model: "Model::Producer Top", "Camera" {
}
Model: "Model::Producer Bottom", "Camera" {
}
Model: "Model::Producer Front", "Camera" {
}
Model: "Model::Producer Back", "Camera" {
}
Model: "Model::Producer Right", "Camera" {
}
Model: "Model::Producer Left", "Camera" {
}
Model: "Model::Camera Switcher", "CameraSwitcher" {
}
Material: "Material::Body", "" {
}
Material: "Material::Red", "" {
}
}
; Object connections
;------------------------------------------------------------------
Connections: {
Connect: "OO", "Model::Button", "Model::Scene"
Connect: "OO", "Material::Body", "Model::Button"
Connect: "OO", "Material::Red", "Model::Button"
}
;Takes and animation section
;----------------------------------------------------
Takes: {
Current: ""
}
;Version 5 settings
;------------------------------------------------------------------
Version5: {
AmbientRenderSettings: {
Version: 101
AmbientLightColor: 0.0,0.0,0.0,0
}
FogOptions: {
FogEnable: 0
FogMode: 0
FogDensity: 0.000
FogStart: 5.000
FogEnd: 25.000
FogColor: 0.1,0.1,0.1,1
}
Settings: {
FrameRate: "24"
TimeFormat: 1
SnapOnFrames: 0
ReferenceTimeIndex: -1
TimeLineStartTime: 0
TimeLineStopTime: 479181389250
}
RendererSetting: {
DefaultCamera: "Producer Perspective"
DefaultViewingMode: 0
}
}