holopy3/Assets/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_BooleanEvent.cs
2020-12-10 15:25:12 +01:00

9 lines
No EOL
286 B
C#

//======= Copyright (c) Valve Corporation, All rights reserved. ===============
using System;
using UnityEngine.Events;
namespace Valve.VR
{
[Serializable]
public class SteamVR_Behaviour_BooleanEvent : UnityEvent<SteamVR_Behaviour_Boolean, SteamVR_Input_Sources, bool> { }
}