holopy3/Assets/SteamVR/InteractionSystem/Core/Scripts/InteractableHoverEvents.cs
2020-12-10 15:25:12 +01:00

49 lines
1.2 KiB
C#

//======= Copyright (c) Valve Corporation, All rights reserved. ===============
//
// Purpose: Sends UnityEvents for basic hand interactions
//
//=============================================================================
using UnityEngine;
using UnityEngine.Events;
using System.Collections;
namespace Valve.VR.InteractionSystem
{
//-------------------------------------------------------------------------
[RequireComponent( typeof( Interactable ) )]
public class InteractableHoverEvents : MonoBehaviour
{
public UnityEvent onHandHoverBegin;
public UnityEvent onHandHoverEnd;
public UnityEvent onAttachedToHand;
public UnityEvent onDetachedFromHand;
//-------------------------------------------------
private void OnHandHoverBegin()
{
onHandHoverBegin.Invoke();
}
//-------------------------------------------------
private void OnHandHoverEnd()
{
onHandHoverEnd.Invoke();
}
//-------------------------------------------------
private void OnAttachedToHand( Hand hand )
{
onAttachedToHand.Invoke();
}
//-------------------------------------------------
private void OnDetachedFromHand( Hand hand )
{
onDetachedFromHand.Invoke();
}
}
}