holopy3/Assets/SteamVR/InteractionSystem/Longbow/Scripts/ExplosionWobble.cs
2020-12-10 15:25:12 +01:00

25 lines
654 B
C#

//======= Copyright (c) Valve Corporation, All rights reserved. ===============
//
// Purpose: Makes the weeble wobble
//
//=============================================================================
using UnityEngine;
using System.Collections;
namespace Valve.VR.InteractionSystem
{
//-------------------------------------------------------------------------
public class ExplosionWobble : MonoBehaviour
{
//-------------------------------------------------
public void ExplosionEvent( Vector3 explosionPos )
{
var rb = GetComponent<Rigidbody>();
if ( rb )
{
rb.AddExplosionForce( 2000, explosionPos, 10.0f );
}
}
}
}