holopy3/Assets/SteamVR/InteractionSystem/Teleport/Scripts/IgnoreTeleportTrace.cs
2020-12-10 15:25:12 +01:00

17 lines
482 B
C#

//======= Copyright (c) Valve Corporation, All rights reserved. ===============
//
// Purpose: Allows the teleport arc trace to pass through any colliders on this
// object
//
//=============================================================================
using UnityEngine;
using System.Collections;
namespace Valve.VR.InteractionSystem
{
//-------------------------------------------------------------------------
public class IgnoreTeleportTrace : MonoBehaviour
{
}
}