show list of public states in frontend
This commit is contained in:
parent
f399b14ffa
commit
4639eade8d
8 changed files with 89 additions and 19 deletions
|
@ -7,11 +7,10 @@ class AdminController {
|
||||||
|
|
||||||
getAll(onSuccess, onError) {
|
getAll(onSuccess, onError) {
|
||||||
let collection = this.database.collection('publicStates');
|
let collection = this.database.collection('publicStates');
|
||||||
let cursor = collection.find({}, {});
|
let cursor = collection.find({}, {}).toArray();
|
||||||
cursor.toArray((item) => {
|
cursor.then((items) => {
|
||||||
console.log('item: ' + item);
|
onSuccess(items);
|
||||||
});
|
});
|
||||||
onSuccess({});
|
|
||||||
};
|
};
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
import ApiGameService from '../services/ApiGameService';
|
import ApiGameService from '../services/ApiGameService';
|
||||||
import {
|
import {
|
||||||
PUBLIC_STATE_CREATED
|
PUBLIC_STATE_CREATED,
|
||||||
|
PUBLIC_STATES_LOADED
|
||||||
} from './types';
|
} from './types';
|
||||||
|
|
||||||
export const createPublicState = (requestData, onSuccess, onError) => dispatch => {
|
export const createPublicState = (requestData, onSuccess, onError) => dispatch => {
|
||||||
|
@ -17,3 +18,18 @@ export const createPublicState = (requestData, onSuccess, onError) => dispatch =
|
||||||
};
|
};
|
||||||
service.createPublicState(requestData, scb, ecb);
|
service.createPublicState(requestData, scb, ecb);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
export const loadPublicStates = (onSuccess, onError) => dispatch => {
|
||||||
|
const service = new ApiGameService();
|
||||||
|
const scb = (data) => {
|
||||||
|
dispatch({
|
||||||
|
type: PUBLIC_STATES_LOADED,
|
||||||
|
data: data
|
||||||
|
});
|
||||||
|
if (onSuccess) onSuccess(data);
|
||||||
|
};
|
||||||
|
const ecb = (error) => {
|
||||||
|
if (onError) onError(error);
|
||||||
|
};
|
||||||
|
service.getPublicStates(scb, ecb);
|
||||||
|
};
|
||||||
|
|
|
@ -1,7 +1,9 @@
|
||||||
export const USER_AUTHENTICATED = 'USER_AUTHENTICATED';
|
export const USER_AUTHENTICATED = 'USER_AUTHENTICATED';
|
||||||
export const USER_LOGGED_OUT = 'USER_LOGGED_OUT';
|
export const USER_LOGGED_OUT = 'USER_LOGGED_OUT';
|
||||||
export const USER_REGISTERED = 'USER_REGISTERED';
|
export const USER_REGISTERED = 'USER_REGISTERED';
|
||||||
export const QUESTIONS_LOADED = 'QUESTIONS_LOADED';
|
|
||||||
export const QUESTIONS_LOAD_ERROR = 'QUESTIONS_LOADED';
|
|
||||||
|
|
||||||
export const PUBLIC_STATE_CREATED = 'PUBLIC_STATE_CREATED';
|
export const PUBLIC_STATE_CREATED = 'PUBLIC_STATE_CREATED';
|
||||||
|
export const PUBLIC_STATES_LOADED = 'PUBLIC_STATES_LOADED';
|
||||||
|
|
||||||
|
export const QUESTIONS_LOADED = 'QUESTIONS_LOADED';
|
||||||
|
export const QUESTIONS_LOAD_ERROR = 'QUESTIONS_LOADED';
|
||||||
|
|
|
@ -1,15 +1,40 @@
|
||||||
import React, { Component } from 'react';
|
import React, { Component } from 'react';
|
||||||
|
import PropTypes from 'prop-types';
|
||||||
|
import { loadPublicStates } from '../../actions/gameActions';
|
||||||
|
import { connect } from 'react-redux';
|
||||||
|
|
||||||
class PublicStateList extends Component {
|
class PublicStateList extends Component {
|
||||||
|
|
||||||
|
componentDidMount() {
|
||||||
|
this.props.loadPublicStates();
|
||||||
|
};
|
||||||
|
|
||||||
render() {
|
render() {
|
||||||
|
|
||||||
|
console.log('public states: ' + this.props.publicStates);
|
||||||
|
|
||||||
|
const pubStateList = this.props.publicStates.map((ps) => {
|
||||||
|
return (
|
||||||
|
<div key={ps.id}>{ps.name}</div>
|
||||||
|
)
|
||||||
|
});
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<div>
|
<div>
|
||||||
<h1>PublicStateList</h1>
|
<h1>PublicStateList</h1>
|
||||||
|
{pubStateList}
|
||||||
</div>
|
</div>
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
export default PublicStateList;
|
PublicStateList.propTypes = {
|
||||||
|
loadPublicStates: PropTypes.func.isRequired,
|
||||||
|
publicStates: PropTypes.array,
|
||||||
|
};
|
||||||
|
|
||||||
|
const mapStateToProps = state => ({
|
||||||
|
publicStates: state.adminData.publicStates
|
||||||
|
});
|
||||||
|
|
||||||
|
export default connect(mapStateToProps, { loadPublicStates })(PublicStateList);
|
||||||
|
|
21
client/src/reducers/adminData.js
Normal file
21
client/src/reducers/adminData.js
Normal file
|
@ -0,0 +1,21 @@
|
||||||
|
import {
|
||||||
|
PUBLIC_STATES_LOADED
|
||||||
|
} from '../actions/types';
|
||||||
|
|
||||||
|
const initialState = {
|
||||||
|
publicStates: []
|
||||||
|
};
|
||||||
|
|
||||||
|
export default function (state = initialState, action) {
|
||||||
|
|
||||||
|
switch (action.type) {
|
||||||
|
case PUBLIC_STATES_LOADED: {
|
||||||
|
return {
|
||||||
|
...state,
|
||||||
|
publicStates: action.data
|
||||||
|
}
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
return state;
|
||||||
|
}
|
||||||
|
};
|
|
@ -1,5 +1,5 @@
|
||||||
import {
|
import {
|
||||||
PUBLIC_STATE_CREATED
|
PUBLIC_STATE_CREATED,
|
||||||
} from '../actions/types';
|
} from '../actions/types';
|
||||||
|
|
||||||
const initialState = {
|
const initialState = {
|
||||||
|
@ -13,7 +13,7 @@ export default function (state = initialState, action) {
|
||||||
case PUBLIC_STATE_CREATED: {
|
case PUBLIC_STATE_CREATED: {
|
||||||
return {
|
return {
|
||||||
...state,
|
...state,
|
||||||
data: action.data
|
publicState: action.data
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
|
|
|
@ -1,9 +1,11 @@
|
||||||
import { combineReducers } from 'redux';
|
import { combineReducers } from 'redux';
|
||||||
import appData from './appData';
|
import appData from './appData';
|
||||||
|
import adminData from './adminData';
|
||||||
import gameData from './gameData'
|
import gameData from './gameData'
|
||||||
|
|
||||||
|
|
||||||
export default combineReducers({
|
export default combineReducers({
|
||||||
appData,
|
appData,
|
||||||
|
adminData,
|
||||||
gameData
|
gameData
|
||||||
});
|
});
|
||||||
|
|
|
@ -8,6 +8,11 @@ class ApiGameService {
|
||||||
createPublicState = (data, onSuccess, onError) => {
|
createPublicState = (data, onSuccess, onError) => {
|
||||||
this.service._post('/api/state', data, onSuccess, onError);
|
this.service._post('/api/state', data, onSuccess, onError);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
getPublicStates = (onSuccess, onError) => {
|
||||||
|
this.service._get('/api/state', onSuccess, onError);
|
||||||
|
};
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
export default ApiGameService;
|
export default ApiGameService;
|
Loading…
Reference in a new issue