2019-09-28 18:17:39 +00:00
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using System;
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using UnityEngine;
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namespace cylvester
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{
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2019-10-01 13:08:35 +00:00
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public class PdBackend : MonoBehaviour
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2019-09-28 18:17:39 +00:00
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{
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2019-09-29 16:04:26 +00:00
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public string mainPatch = "analyzer.pd";
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2019-10-02 16:17:08 +00:00
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public int samplePlayback;
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2019-10-01 13:08:35 +00:00
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public PdArray levelMeterArray;
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2019-10-04 13:35:23 +00:00
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public ISpectrumArrayContainer spectrumArrayContainer;
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2019-10-01 13:08:35 +00:00
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private IChangeObserver<int> samplePlaybackObserver_;
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private Action onSamplePlaybackChanged_;
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private IPdSocket pdSocket_;
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2019-10-02 16:17:08 +00:00
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private void Awake()
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2019-09-28 18:17:39 +00:00
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{
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2019-10-01 20:20:55 +00:00
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PdProcess.Instance.Start(mainPatch);
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2019-10-01 13:08:35 +00:00
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levelMeterArray = new PdArray("levelmeters", PdConstant.NumMaxInputChannels);
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2019-10-04 13:35:23 +00:00
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spectrumArrayContainer = new SpectrumArrayContainer();
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2019-10-01 13:08:35 +00:00
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pdSocket_ = new PdSocket(PdConstant.ip, PdConstant.port);
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samplePlaybackObserver_ = new ChangeObserver<int>(samplePlayback);
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onSamplePlaybackChanged_ = () =>
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{
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2019-10-01 20:20:55 +00:00
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var bytes = new[]{(byte)PdMessage.SampleSound, (byte)samplePlayback};
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2019-10-01 13:08:35 +00:00
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pdSocket_.Send(bytes);
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};
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samplePlaybackObserver_.ValueChanged += onSamplePlaybackChanged_;
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2019-09-28 18:17:39 +00:00
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}
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2019-09-29 19:53:47 +00:00
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private void OnDestroy()
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2019-09-28 18:17:39 +00:00
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{
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PdProcess.Instance.Stop();
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2019-10-01 13:08:35 +00:00
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levelMeterArray?.Dispose();
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pdSocket_?.Dispose();
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samplePlaybackObserver_.ValueChanged -= onSamplePlaybackChanged_;
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2019-09-28 18:17:39 +00:00
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}
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2019-09-29 19:53:47 +00:00
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public void Update()
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2019-09-28 18:17:39 +00:00
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{
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2019-09-29 17:47:17 +00:00
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if(PdProcess.Instance.Running)
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2019-10-01 13:08:35 +00:00
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levelMeterArray.Update();
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2019-09-29 19:53:47 +00:00
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2019-10-04 13:35:23 +00:00
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spectrumArrayContainer.Update();
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2019-10-01 13:08:35 +00:00
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samplePlaybackObserver_.Value = samplePlayback;
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2019-09-28 18:17:39 +00:00
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}
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}
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}
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