2019-07-13 18:24:19 +00:00
|
|
|
|
using UnityEditor;
|
|
|
|
|
|
|
|
|
|
public class AppBuilder
|
|
|
|
|
{
|
|
|
|
|
public static void Build()
|
|
|
|
|
{
|
2019-10-01 22:26:57 +00:00
|
|
|
|
string[] scenes = { "Assets/Scenes/examples/PdBackendDemo/PdBackendDemo.unity" };
|
2019-07-13 18:24:19 +00:00
|
|
|
|
|
|
|
|
|
var args = System.Environment.GetCommandLineArgs();
|
|
|
|
|
BuildPipeline.BuildPlayer(scenes, "../bin/soundvision.exe" , BuildTarget.StandaloneWindows64, BuildOptions.None);
|
|
|
|
|
}
|
|
|
|
|
}
|