soundvision/UnityProject/Assets/Scenes/Examples/Complex Demos/Scripts/LookupTextureVFXBinder.cs

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using UnityEngine;
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using UnityEngine.VFX;
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public class LookupTextureVFXBinder : MonoBehaviour
{
[SerializeField] private LookupTexture lookupTexture;
[SerializeField] private VisualEffect visualEffect;
public void Update()
{
visualEffect.SetTexture("_LookupTexture", lookupTexture.Texture);
visualEffect.SetInt("_LookupTextureIndex", lookupTexture.Index);
visualEffect.SetInt("_LookupTextureLength", lookupTexture.Index);
}
}