2020-01-13 15:20:47 +00:00
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using UnityEngine;
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2020-03-04 20:47:24 +00:00
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using UnityEngine.VFX;
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2020-01-13 15:20:47 +00:00
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public class LookupTextureVFXBinder : MonoBehaviour
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{
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[SerializeField] private LookupTexture lookupTexture;
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[SerializeField] private VisualEffect visualEffect;
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public void Update()
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{
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visualEffect.SetTexture("_LookupTexture", lookupTexture.Texture);
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visualEffect.SetInt("_LookupTextureIndex", lookupTexture.Index);
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visualEffect.SetInt("_LookupTextureLength", lookupTexture.Index);
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}
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}
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