soundvision/UnityProject/Assets/Scenes/Examples/Max Silly Demos/Scripts/LookupTextureVFXBinder.cs

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2020-01-13 15:20:47 +00:00
using UnityEngine;
using UnityEngine.Experimental.VFX;
public class LookupTextureVFXBinder : MonoBehaviour
{
[SerializeField] private LookupTexture lookupTexture;
[SerializeField] private VisualEffect visualEffect;
public void Update()
{
visualEffect.SetTexture("_LookupTexture", lookupTexture.Texture);
visualEffect.SetInt("_LookupTextureIndex", lookupTexture.Index);
visualEffect.SetInt("_LookupTextureLength", lookupTexture.Index);
}
}