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<Reference Include="System.Threading.Timer">
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<HintPath>C:/Program Files/UnityLTS/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
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</Reference>
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<Reference Include="System.ValueTuple">
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<HintPath>C:/Program Files/UnityLTS/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
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</Reference>
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<Reference Include="System.Xml.ReaderWriter">
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<HintPath>C:/Program Files/UnityLTS/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
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</Reference>
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<Reference Include="System.Xml.XDocument">
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<HintPath>C:/Program Files/UnityLTS/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
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</Reference>
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<Reference Include="System.Xml.XmlDocument">
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<HintPath>C:/Program Files/UnityLTS/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
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</Reference>
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<Reference Include="System.Xml.XmlSerializer">
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<HintPath>C:/Program Files/UnityLTS/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
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<Reference Include="System.Xml.XPath">
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<HintPath>C:/Program Files/UnityLTS/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
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<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
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<HintPath>C:/Program Files/UnityLTS/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
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<Reference Include="mscorlib">
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<Reference Include="System.ComponentModel.Composition">
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<Reference Include="System.Data">
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<Reference Include="System">
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<Reference Include="System.Drawing">
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<Reference Include="System.IO.Compression.FileSystem">
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<HintPath>C:/Program Files/UnityLTS/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
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<Reference Include="System.Net">
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<Reference Include="System.Numerics">
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<HintPath>C:/Program Files/UnityLTS/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
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<Reference Include="System.Runtime.Serialization">
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<HintPath>C:/Program Files/UnityLTS/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
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<Reference Include="System.ServiceModel.Web">
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<HintPath>C:/Program Files/UnityLTS/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
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<Reference Include="System.Transactions">
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<Reference Include="System.Web">
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<HintPath>C:/Program Files/UnityLTS/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
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</Reference>
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<Reference Include="System.Windows">
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<HintPath>C:/Program Files/UnityLTS/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
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</Reference>
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<Reference Include="System.Xml">
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<HintPath>C:/Program Files/UnityLTS/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
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</Reference>
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<Reference Include="System.Xml.Linq">
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<HintPath>C:/Program Files/UnityLTS/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
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<Reference Include="System.Xml.Serialization">
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<HintPath>C:/Program Files/UnityLTS/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
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</Reference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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